CoC: Supreme Cream! vs Killswitch 9/25/2014

Supreme Cream! Vs Killswitch

Final score: 130 to 104

Supreme Cream

Enemy

Total Attacks Used

79

64

Total 3 Star Attacks

40

22

Total 3 Star %

50.63

34.4

3 Stars Against Same Level

28

12

3 Star % Against Same Level

57.1

36.4

3 Stars Against Lower Level

10

7

3 Star % Against Lower Level

52.6

28.0

TH4,5&6 3 Stars

5

1

TH4,5&6 3 Star %

25.0

10.0

TH7 3 Stars

23

14

TH7 3 Stars %

74.2

48.3

TH7 3 Stars (same level)

16

7

TH7 3 Stars % (same level)

80.0

53.8

TH8 3 Stars

7

3

TH8 3 Star %

41.2

16.7

TH8 3 Stars (same level)

4

3

TH8 3 Star % (same level)

36.4

42.9

TH9&10 3 Stars

5

4

TH9&10 2 Star %

45.5

57.1

TH9&10 3 Stars (same level)

3

1

TH9&10 2 Star % (same level)

75.0

33.3

Pretty impressive win – we only missed five stars for a full house! It actually appeared quite close for a while; the scores were something like 95-94 with equal numbers of attacks at one point. However, our higher 3-star percentage just wore them down; they stayed close with lots of 2 stars, but eventually ran out of profitable bases to attack. For example, with the scores close we still had a number of potential 3-star bases to hit, while almost all our bases already had one or two stars against them. This meant that our future attacks had a higher potential yield, while the enemy could only score 1 or 2 stars from their attacks, we could still get 3 stars from a number of bases. Bottom line, don’t just look at the score and number of attacks left during a war, but also count the number of bases without any stars against them to determine the potential value of future attacks.

On a TH level basis, our lower levels improved a lot, scoring a number of 3-stars and also some pretty good attacks for 2-stars. Keeping in mind that it is difficult for a TH6 to smash another TH6 base, those 3 stars were quite valuable. It meant that our TH7’s could focus more on other TH7 bases and less on TH6 bases.

Our TH7 performance was very impressive and our TH8’s also outscored them for 3-stars. At the top we got some important 3-stars from their best bases, while they didn’t even attack our top guys.

About SynCaine

Former hardcore raider turned casual gamer.
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3 Responses to CoC: Supreme Cream! vs Killswitch 9/25/2014

  1. Caldazar says:

    Now, I don’t understand clash of clans, but your post seems to say you won because they had more, stronger players you could attack for higher value fights. Is that correct or…?

    • SynCaine says:

      Incorrect.

      Wars are always between the same number of players (45v45 here). Each base/player is worth up to 3 stars (total base destruction), and gets two attacks per war. Who you attack is up to you.

      If a lower level player hits a higher, the best he can do is still 3 stars. Same for a high level hitting a low level; the max is 3. Each base/player can only give up 3 stars max during a war (you can’t hit the same base over and over and get more stars for the war).

      What we try to push for as a clan is for similar level players hitting and getting 3 stars off an opponent, or if they don’t think they can do that, hit one a little lower. Either way, getting 3 stars off a base on your first attack is huge as it puts that base ‘away’ for the war; we don’t have to hit it again to clean it up, like we might need if someone gets 1 or 2 stars.

      Hopefully that made sense.

    • sleepysam says:

      You should play Caldazar … it’s pretty good, mobile or not.

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