My ratting adventures against the Blood Raiders continue. I’m loving the Rattlesnake, as it handles everything including Sanctums just fine (25m or so per tick with those), and with the passive shield tank, it’s very minimal in terms of clicks, so I’m ratting while surfing the net or watching a stream. Yet another bonus of having a monitor that support 3440×1440; plenty of pixels for lots of windows. Additionally I just love the look of the Rattlesnake itself, always have.
I also got and sold my first 10/10 escalation, which netted me 80m. Not a bad return for creating a contract with a bookmark in it and having Lucky Runners do the work, but considering the 60/40 split Runners take, and you only get paid for the drops, not the bounties, I’m now extremely temped to attempt the site myself and horde all 200-300m for myself. The big problem is I’d need to use a Rattlesnake (I don’t have the skills to fly the Vargur), but with a different fit from my passive tanked one. That’s another 2b or so, and I really don’t want to learn (and very likely fail) in a 2b ship. The 10/10 site is deadly in the third room, but it also looks like a lot of fun. A project for another time.
One cool event I was part of was killing a Blood Raider dread spawn, the first I’ve seen. The bounty on that was 60m, and the wreck was worth another 30m. I didn’t solo it, but it only took a minute to have two carrier pilots come on over and help out. KarmaFleet is cool like that, and so far I have experienced zero ratting drama in terms of sharing sites or loot.
I did resub my second account. He will fly along my main in a Noctis to salvage, and he also has maxed PI skills, so I’ll set those up as well. The big bonus with that account is he had over 10b worth of ISK and ships scattered about in high-sec. This means I can now easily afford a carrier, but with the Rattlesnake being as effective as it is, I might hold off on that purchase for now. That ISK does put me within striking distance of a Super Carrier, though I’d need to train a few skills to do that, and my main has 50 days of training I’d really like to finish up first. Plus until Goons have a Keepstar we can all use, a space coffin isn’t what I need right now.
Ooh, Lucky Runners is back in business? Last I checked they were recruiting. Of course, I got an escalation on my first anom in Delve more than a week back, which was when I last checked.
Nice work on the NPC dread!
They are only buying 10/10, 9/10, and I think 6/10s? The 6 and 9 are 50/50, the 10 is 40/60.
“I’m loving the Rattlesnake, as it handles everything including Sanctums just fine (25m or so per tick with those), and with the passive shield tank, it’s very minimal in terms of clicks, so I’m ratting while surfing the net or watching a stream”.
I think I will keep a link to this post, when I see the next one of your propagandists lie about how easy the ISK is in say, high sec Incursions, when compared to the dangers of null sec.
Just so I follow the tinfoil correctly, are you using this as an example of how easy null is, or how easy high-sec is?
As somebody who is in the Imperium incursion SIG, I can say that incursions are easy ISK. I’ve run them in high, low, and null. The problem with them is that you need a group and they don’t necessarily operate on your schedule. I can’t sit down on a Tuesday evening and just go run an incursion if I want. You have to move with them as they come up. Anomalies are always there, are lucrative, and you can do them on your own and are otherwise no more or less dangerous than anything in null sec.
That last bit is the key. Returning to your logic, if we back things out, you seem to be suggesting that null sec is safer than high sec. Do I have that correct? Does a single neutral hanging out in a high sec system put an end to your plans, stop your mission running, or send your incursion fleet back to the station?
Any system in EVE is safe, so long as you’re the only one in it.
Pingback: Delve Conquest Complete | The Ancient Gaming Noob