Last week I wrote about the current state of my Clash of Clans… clan, and wondered how best to run things given the usual casual/hardcore divide that most online group usually runs into. I believe I have part of the answer; Boom Beach.
Boom Beach is made by SuperCell, the makers of CoC. Basically, its a more casual-friendly CoC. You still build buildings, train troops, research upgrades, and attack to get more resources, but everything is a little… easier (dumbed down if you will). For instance, bases don’t have walls, and traps (mines) are visible, so attacking and defending (base setup) is easier. Troop selection is also smaller, flying doesn’t exist, and troops/defenses don’t have targeting preferences.
The game starts painfully simple. Like “insult to your intelligence” simple. Power through that part. Once you hit level 15 or so, attacking gets a bit more interesting, designing your base kinda starts to matter, and some of the unique stuff like statues and resource bases kick in. Much like CoC, the higher you go the deeper the depth gets, just with BB you start in a puddle rather than the kiddie pool of CoC. Plus like CoC, the whole game is very polished and is overall well designed.
Now, the reason I think BB will really work as a more casual clan is the clan-wide activity. Rather than clan wars like in CoC, where you face other players, in BB you tackle NPC bases together, each attack chipping away at the defenses. I’ve only done a few with the random clan I’m in now, but they seem pretty interesting, and there are a number of options you can select in terms of difficulty. Plus with BB simpler attacks, I think even the most casual player can throw an army at the event, do whatever damage, and contribute.
The Task Force is called “Hardcore Casual” (Tag is #CQULQR2), so if you are playing or willing to get into it, apply and just mention the blog.