Back in December I predicted that one of the differentiator points Epic was trying to have with its store, the 2 week long return policy, would end up being changed. It then got changed in Jan, to be exactly the same return policy Valve has with Steam.
Another competitive advantage is exclusive, and now Epic is attempting to walk back the negativity related to that practice. Tim from Epic tries to rope Steam into the picture, by saying they will drop exclusives if Steam lowers the cut they take from devs, but that entire line of logic is comical. First, the two items (exclusives and dev % cut) aren’t at all related, so why group then? Second, does the gaming industry, which is currently thriving, really need Tim to come and ‘save it’ from big bad Steam? Third, this still doesn’t solve the core problem with the Epic store; it stinks from a feature perspective compared to Steam, and that’s mostly why players have been so against Epic exclusives.
I predict Valve won’t comply to this demand (because they don’t need to), while I also predict that Epic exclusives will slowly dry up. And once the exclusives dry up, Epic’s store will become that thing you need to have to play Fortnite, much like Origin and whatever Blizzard calls their launcher are just things you have to deal with to play those companies’ titles (or ignore them because they aren’t on Steam, as I suspect a decent chunk of people do).
Give me one version of a PC game store (Steam), just like I really wish there was a singular entertainment platform like old Netflix.