Some more quick thoughts about Bannerlord:
I’ve been in a number of large (500v500) battles now, and can safely say they are far better than in Warband. The AI is smarter, the battlefields more varied, and the performance is already great. I’m sure all of this will continue to improve during Early Access, but even now these battles are awesome.
On a similar note, sieges are also much improved, in many of the same ways. The AI here does need some work (soldiers run past enemies to get to the location they want to reach), but again compared to Warband they are far more fun. One interesting note is that defending a castle isn’t a huge boost in strength; you can beat a slightly stronger army, but its not close to as difficult to take a castle as it was in Warband. I’d like to see defense boosted just a bit, especially making breaching the walls take a little longer. Right now ladders go up really quick, and then its just a melee on the walls.
Itemization is ok, but feels a little too easy to reach the best gear too quickly. You also progress from junk gear to the highest tier stuff too fast, with little room or reason to use the mid-tier items. That said, the feel of different weapons is very noticeable, and becoming a master with one item doesn’t instantly make you a master overall at combat, which I really like.
Finally, the game has had a patch fixing issues daily, which has been great. I have not had a technical issue after the first day, and none of the smaller issues have been enough to impact my enjoyment of the game.