Category Archives: ArcheAge

ArcheAge: The next big… something

Thoughts on ArcheAge as my “desperate for anything half-decent at this point” eyes glance over at it and its upcoming release: I still don’t get what a ‘sandpark’ is, in terms of what you are trying to accomplish. I mean … Continue reading

Posted in ArcheAge, Inquisition Clan | 7 Comments

Dear Trion

I can’t ‘reserve’ a beta spot for ArcheAge. I can buy a spot. There is a difference, and pretending there isn’t doesn’t make your emails more appealing.

Posted in ArcheAge | 13 Comments

Missing the Steam sale, not buying beta, leading in CoC

Quick note about missing the Steam sale due to vacation: Unless Steam wasn’t sending out those “your wishlist game is on sale” notifications, I don’t think I would have picked up much, and I think the winter sale will be … Continue reading

Posted in ArcheAge, Clash of Clans, iPhone, Random | 4 Comments

AcheAge: Getting through the themepark to get to the sandbox

Keen’s ArcheAge post today reiterates one of the ‘core values’ I think any virtual world must have; at no point should I be ‘done’ with an area. I think the whole concept of moving through zones is distinctively ‘not virtual … Continue reading

Posted in ArcheAge, MMO design | 30 Comments