Food for thought: The company making 500m in profit a year can’t figure out how to get a couple hundred people fighting in one area (it’s technically impossible, yo), while a ‘niche’ game just had a little issue with 3100 players in one area. Actually 3100 is just about the max concurrent users said 500m profit company can support on one server, across hundreds of instances and all that. That ‘niche’ game sets the record for total number of players on one server just about every month.
Only one is really ‘accessible’ though. Rainbows for that.