Short musing for today: The ‘explorers’ who love GW2 for rewarding ‘exploring’ when they ‘find’ all of the points of interest and such in a zone and getting the “you got it all” chest.
That’s not being an explorer. That’s being an achiever chasing the shiny at the end of the grind checklist.
Mass market MMO fans: say one thing, do the opposite.
Edit: The ‘discovery’ system in GW2 crafting fits here as well.