Watching Darkfall from afar has been entertaining, if tragically so.
First the game just finished it’s first elections for a player council, and it went about as well as you would expect from that fine collection of humanity. Among the highlight from all 390 votes casts: One player had votes removed after he was caught blatantly cheating the vote (this player was previously added to the MVP forums by AV, shortly after that sub-forum become completely useless. AV still can’t add 1+1, but more on that later).
Everyone’s favorite ragemonkey got elected, paving the way for crafting unicorn hunts and fluff-barrel suggestions (oh and he is, yet again, currently banned on the forums; see ragemonkey part), as did the main voice behind the population-crushing ‘jesus patch’ of removing classes, who is now a champion of the economy (guy is really on the cutting edge, but more on THAT shortly).
I legit feel bad for Kasmos, who will have to deal with it all as chairman. If he survives the upcoming three months without putting a bullet in his head, I’d consider that a major success.
AV has also posted an update on things they say they will do (but 90% odds say they won’t fully follow through with). The focus? Why the economy of course. This is my favorite line from the update:
For us, as well as the community from what we see, a functional economy is the stepping stone for a proper sandbox, so our attention is focused on it from the beginning of October and for the next development cycles.
99% sure that bolded part was copy/pasted from my first post in the MVP forum about a year ago (if not longer). Imagine if that had been their focus back then? People might still be playing the damn game! Sadly the entire focus post misses the one critical aspect of an economy actually working (sustainability), and instead has AV wasting yet more development resources on band-aids by just throwing in more new materials and raising the iLvl of gear. One might ask when will they learn, but the safe bet here is on ‘never’. The response to this announced future waste of time? Full community support, of course, because clearly the WoW method of econ balance is a better path to take than, oh I don’t know, following the example of an MMO that actually has a working economy.
The sub-genre of fantasy sandbox titles really is a crazy place. You have Trion doing its best to screw up AA, you have AV sitting on a potential golden goose and just time after time ‘listening to the community’ and burying the game, and you have kickstarter after kickstarter showing everyone that there is demand for someone, ANYONE, to get it right and profit, but nope, no one seems to want money so they all just screw one thing up after another. When freaking Mortal Online is one of the better options out right now, you know we have a serious problem.