Warcraft movie, so close to history

Because there was a lot of chirping from the “100hrs/hated it” logic crowd on the last post, lets check in with that ‘totally not a bomb’ movie Warcraft.

What’s that? It had a near-historic drop? How can a movie that had such a tiny opening have such a massive drop? Magic kids, magic! “You made a horrible movie” magic, to be exact.

“But China money totally counts just as much as US money, so everything is awesome!” – the dumbs.

Not so much on that front either, as internationally the movie only went up 41m, bringing the total to 377m. 377m is a big number, but isn’t big enough when most experts agree the movie needs 500m+ to break even. With the movie completely dead in the US, and slowing down big time in the one market that people are being forced to watch it in (guessing, but its China, so that has like a 80% chance of being correct and is the most logical answer to ‘why is anyone seeing this movie?’), it’s not going to hit that 500m number.

Maybe if it had more portals that could have saved it?

About SynCaine

Former hardcore raider turned casual gamer.
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10 Responses to Warcraft movie, so close to history

  1. If only they had shown three portals.

    • Ciaphas Cain says:

      And I thought the comments on your blog had whipped that stupidity out of you already, at least when I dont know what the fuck I am about, I shut up up and get informed, you on the other hand seem to like being made a fool of.

      • Yes, because despite the fact that my comment makes no sense in any other context, that totally wasn’t self-deprecating humor at all.

        What is it like to go through life without a sense of humor? Is that what has made you an angry person?

        Oh, and you read my blog, thus giving me page views, which totally validate my existence. Thank you!

        (That last bit was, yet again, a humor. I explain that since you clearly have a problem with humor. The middle part, about you being angry though, that was a straight up insult, in case you are confused.)

      • Trego says:

        Angry neckbeards like you are pretty amusing. Thank you for caring so much about the semantics for imaginary objects in a video game, and for your ironic comments about looking like a fool.

  2. Lomez says:

    And despite all of this, it is still the highest-grossing video game movie of all time. Games just don’t translate over to successful movies. We have 15+ years of data on this

    A week later, I think most of my issue with your last post isn’t so much that I disagree with you on the movie (it’s objectively not a success), but that you seem to imply it failed solely because it’s Blizzard; as if a Clash of Clans or League of Legends movie would be a billion dollar, Oscar-caliber classic film and not a ‘meh’ film that disappoints at the box office like everything that’s came before.

  3. Matt says:

    I think it needed The Rock in there somewhere.

  4. Esteban says:

    It has yet to open in Japan and South America, so it’ll almost certainly limp to the break-even eventually. What it won’t do is give the MMO any kind of a synergistic bump, which is enough to call it a failure as far as Blizzard is concerned.

    I think there will be a sequel, though. The discussion about the Yanqui dollar being better than the equivalent in RMB is interesting, but the decision will be affected by the rapid growth of the Chinese movie market, including in literal terms like actually building movie theatres. And Wanda Dalian needs a franchise.

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