I’ve noticed a strange trend while reading the various blogs I read daily. The basic of it is this: any time an author brings up a complaint or shortcoming in an MMO, in my mind EVE comes up as the game that has the solution, or a way around that particular issue. It’s gotten to the point where I simply feel bad posting a reply because I feel like a broken record, talking about a game the majority of players have not played.
So instead, here on this blog, I’ll throw out a challenge to the community as a whole: Bring up an issue you have had with an MMO, and I’ll relate it to EVE and explain how EVE solves that issue.
The complaints can be anything; design, combat, graphics, economy, crafting, PvP, whatever. Just post below and I’ll do my best to explain how EVE handles the issue, and we will see if it indeed is an optimal solution or if game x handles it better.
Just to kick things off, here is my list of features that set EVE apart from the MMO crowd in a positive way.
- One giant world: Since EVE is not sharded, anything that happens in EVE happens on ‘your’ server, and might have an impact on you. Anytime you talk about a major event, you no longer have to wonder what server it happened on, you know it happened in the same world you play in. The 4 year history of EVE is very clear, everything has happened in one world, visible to all. No more ‘world first vs server first’ stuff here. The greatest guilds (Corps in EVE) all compete in the same world, no longer do you wonder if ‘power guild x’ could beat ‘power guild y’ if only they played on the same server.
- Endless growth: There is no level cap in EVE, nor is it possible to ‘max out’ your character. Regardless of how long or how often you have played, there is ALWAYS something you can do to gain more power/influence, and in significant ways, not just extra fluff. These gains are also permanent. At no point will the game change to make your progress obsolete. CCP (the developer) won’t release an expansion that raises the level cap and makes all that raid gear you spent a year acquiring now replaceable my solo quest greens.
- Caters to both hardcore and casual players: Since all characters gain skill points at all times, regardless if you are log on or off, casual players who play a few hours a week can keep up in skill points with someone who plays 60 hours a week. At the same time, those that play 60 hours have lots of avenues to gain additional power, be it with PvP in 0.0, running lots of missions to gain standing/money, or do heavy mining/production to gain a market advantage. These players will make faster gains economically, but in terms of skill points, they won’t outpace the casual player heavily.
- All game styles are supported: While the core of EVE is 0.0 PvP, all aspects of the game are not only viable, but critical. Without the mining and production Corps, 0.0 pilots would have a much tougher time buying ships and fittings to use in the latest fleet operation. Without the trade experts flying ships and fittings to low supply markets, the entire world would be forced to fly to one central hub to purchase goods. EVE gives you the option to never touch crafting, but unlike most MMOs, it also gives you the option to never touch combat, and be equally successful. Since skill points are not based on how many mobs you kill, or how many quests you complete, it is very possible to rise to great power without ever firing a single shot in EVE.
There are countless other examples, both large and small, but like I said above, I would really prefer if visitors posted their common complaints about MMOs, and hopefully that will lead the discussion further.
An important note in closing, I’m not saying EVE is the most ‘fun’ MMO, as that is very debatable. My point here is not to convince you to drop everything and play EVE, but rather that EVE has solved many of the common complaints in MMOs with its design. It’s very far from perfect, otherwise it would have more than 200k subscribers, and I myself am frustrated by a few aspects. That aside, it is the game that always springs to my mind when I noticed issues in MMOs, hence the idea.
Now get posting people!