Another day, another F2P MMO talking about how many free accounts people have signed up for, with today being DDOs day in the sun. What separates DDO from the average F2P game however is that it’s not terrible, and that the entire game is not designed around forcing you into the cash shop by placing silly barriers you can pay to get around.
I’m not sure how their poor-mans version of the DarkFall combat engine is the ‘worlds best’, but they do deserve credit for upgrading their graphics, sticking to their core formula of instanced encounters, and supporting a struggling game for years when other studios would have pulled the plug. DDO is one of the more unique MMOs out, and while it’s not my cup of tea, I can understand the appeal.
Plus Turbine at least knows their place as a F2P game:
…and a rich set of features that until now could only be found in premium subscription-based MMOs
DDO, so good, it’s almost a subscription based MMO.