Some Monday quick notes to wrap up the day.
First, MMORPG writer Frank Inktomi has a review of DarkFall up, and robs the game with an A- score. Damn haters just keep hating! I kid I kid; it’s a solid read that sheds some light into both the tech issues and general ‘approach to DF’ mentality. Hopefully Frank does a month+ or so re-review once he gets deeper into areas like PvP and clan life.
I purchased Battlefield: Bad Company 2 over the weekend, as it’s the FPS side-dish to DarkFall for Inquisition. Its very pretty maxed out, runs well on my hardware, and overall is enjoyable. I’m not a huge FPS fan, generally going back to the genre every few years. The plus side of this approach is that whatever ‘standard’ innovations have been added to games since my last one, now ALL feel new in BC2. In other words, I don’t know what is a BC2-exclusive feature vs what is just a now accepted standard in the FPS genre since I last played Fear 1.
The single player campaign has so far been interesting with some nice set piece battles. I’m about 4 hours into it and will definitely see it all the way through. The multiplayer is having some technical issues right now with EA’s servers, but when we are able to get a game going it’s been good fun. I’m terrible at it, like 2 kills 10 deaths per round terrible, but I run around like a dummy blowing the terrain up and occasionally getting the jump on someone. Bullets to the back are my only real method of dealing death, but I’ll take it. It’s funny how I can be hyper-competitive in DarkFall and at the same time totally not care in BC2. It’s actually nice that way.
All that said, I’m an MMO junky at heart, so every time I close down BC2 I instantly think “could have been making progress in DarkFall”. Sick, I know.