CoC: War stats are back!

Delpez is back with war stats! Below texts is all his work, which is always much appreciated. One important note; about halfway through the collecting of data SuperCell majorly nerfed inferno towers, which impacts how difficult it is to get two and especially three stars on a TH10, especially by a TH11.

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Clash of Clans Performance: Season A.

It’s been two years since I’ve posted Clash of Clans data, so here goes! I’m not sure what season it is (Mikrakov gathered data for a while); so I decided to start from scratch with Season A. Data was collected for twenty wars from the conflict with Kings of Clash to the Chief’s Nation war. I’ve only included TH9+ players who participated in more than eight wars.

One of the key metrics is attacks against same-level bases. Engineered clans posed a problem, as TH10+ bases sometimes have TH9 defences. I used the war rankings and my own discretion to determine where a base fits in. For example, a TH11 with TH9 defences would be classified as a TH9.

A recap of the metrics:

Bleeds: How many times a player was attacked over and above the first. So, if you are attacked three times in a war, you score two bleeds. This is an indication of how many attacks were wasted on your base.

Holds: How many stars the player held onto – if your base was 2-starred at the end of a war, you score one hold.

Overall Closer: The player who scored the highest number of stars against a base will get the closer stars. For example, if player A got a 2-star and later player B got 3-stars against the same base, B will get three closer stars and A none. However, if B also scored a 2-star, A will get two closer stars (he was first) and B none. Overall just means that all attacks are considered, whether the player attacked up, down or sideways.

Overall All Stars: All the stars a player achieved on attack.

Overall 3 Stars: The total number of 3-star attacks.

Same Level Closer, All Stars and 3-stars: Track the same metrics as before, but you don’t get credit for attacking down.

Attack Down: Tracks the number of times a player attacked bases below his TH level.

So here are the numbers:

DEFENCE:

TH9

Bleeds

Holds

Jenks

3.1

0.3

Nalyd

2.0

0.3

LittleJonneh

1.8

0.0

Syn Alt

1.8

0.2

ThomasCat

1.6

0.2

TwinkAlistair

1.3

0.2

ElviaViux

1.2

0.0

Big Jonneh

1.0

0.0

It’s no surprise that Jenks achieved the best defensive stats, his base gave TH9s (and some TH10s) headaches! On average he was attacked four times per war, and every third war he hanged onto a star.

TH10

Bleeds

Holds

Delpez13

1.89

0.78

Mikrakov

1.79

1.16

Josch2k

1.75

0.38

Syncaine

1.63

1.11

Darren

1.50

1.13

Malcolm

1.30

0.20

North

1.13

1.25

The Bleeds are close at the top, Mikrakov, Syncaine, Darren and North all managed to hang onto more than a star per war.

TH11

Bleeds

Holds

Alistair

1.50

1.88

John

1.50

1.00

Sicarius

1.40

1.47

Bleeds are similar, but Alister hung on to the most stars. Maybe because of the ringbase?

ATTACK:

TH9

These numbers are sorted according to closer stars against same level bases.

Overall

Same Level

Hit Down (%)

Closer

All

3-stars

Closer

All

3-stars

Nalyd

3.86

5.00

1.14

1.93

2.50

1.14

0.00

ThomasCat

3.46

4.46

1.15

1.63

2.17

1.08

7.69

Syn Alt

3.26

4.53

1.05

1.56

2.22

1.00

5.41

Jenks

2.41

3.94

0.76

1.15

1.94

0.73

3.23

TwinkAlistair

4.69

5.38

1.56

1.09

2.09

0.73

65.63

ElviaViux

2.85

4.05

0.95

1.09

1.82

0.73

17.50

LittleJonneh

3.25

3.83

1.08

0.80

1.27

0.53

52.94

Big Jonneh

4.88

5.00

1.63

0.75

1.00

0.50

80.00

Nalyd, ThomasCat and Syn Alt all achieved more than 1.5 closer stars per war (and more than one 3-star per war). A lot of Nalyd’s attacks employed the witch-slap strategy; something other TH9’s might want to consider.

TwinkAlistair and Big Jonneh got the most overall closer stars, although this was often clean-up attacks.

TH10

Overall

Same Level

Hit Down (%)

Closer

All

3-stars

Closer

All

3-stars

Mikrakov

3.70

4.60

0.80

1.89

2.28

0.78

10.00

Delpez13

4.00

4.83

1.11

1.73

2.23

0.85

27.78

Malcolm

3.90

5.10

1.30

1.20

2.30

0.80

50.00

North

2.33

3.56

0.33

0.86

1.50

0.00

22.22

Darren

2.13

2.88

0.25

0.85

1.15

0.00

21.43

Syncaine

2.10

3.10

0.35

0.83

1.39

0.17

10.53

Josch2k

1.75

3.75

0.50

0.83

1.83

0.33

62.50

TH10 attacks are tricky to evaluate, some players like Syncaine and North always attack bases with Inferno Towers, while newer TH10s seldom does. Maybe for the next season I’ll differentiate between bases with and without Infernos? In any case, Mikrakov achieved the most closer stars against same level bases and Delpez the most overall closer stars.

TH11

Overall

Same Level

Hit Down (%)

Closer

All

3-stars

Closer

All

3-stars

John

3.25

4.00

0.50

1.70

1.80

0.20

37.50

Alistair

2.60

3.20

0.40

1.17

1.25

0.17

40.00

Sicarius

2.94

3.35

0.71

0.90

1.20

0.30

46.67

John has left the clan, but both Alistair and Sicarius’ numbers have improved a lot during the second half of the season. This is where most wars are won and lost; as more players join the TH11 ranks our performance at this level will become more and more important.

So that’s Season A. We are doing very well at the moment; our 50-war win percentage is close to 80%. However, we can still improve and the idea is to try and learn from the defence and attacks of the top performers.

I’m taking a short break from the stats and will start the next season in a couple of weeks.

About SynCaine

Former hardcore raider turned casual gamer.
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6 Responses to CoC: War stats are back!

  1. Alistair says:

    Great… yeah I struggled as a new TH11. Much better now. I feel confident I can three star any TH10 and my ability to get two and sometimes a three against TH11 is pretty high.

  2. Jenks says:

    Thanks for all the hard work on these Del!!! It’s fun to look back on the old ones and see the names that have come and gone and how everyone did.

    I need to git gud. Going to try the Nalyd approach but I need to upgrade witches and golems first so it’ll be a couple weeks – just in time for next season? :D

  3. Mikrakov says:

    Nice work Del, I know how time consuming this is so thanks!

    I’m in a sticky situation with my alt, I don’t do any raiding with it at all, just relying on collectors and war loot, so I’m not getting enough DE to upgrade heroes. Doesn’t seem to matter too much lately as both attacks have been used for low level cleanup but if I’m actually required to hit a TH9 I have been doing poorly. I need to remember how to do laloon attacks again! (I’m a long way from unlocking witches)

  4. Mikrakov says:

    I’m also at a bit of a crossroads with my main. I’ve done every defence upgrade now and almost all research, but my heroes are still low and I don’t want to go up to TH11 without them 40. Should I just make the plunge and go to 11?

    • SynCaine says:

      I would. The power jump at 11 is huge, especially now that infernos aren’t a big deal, which makes a max TH10 ‘heavy’ in wars but less effective than an early Th11 with at least some attack power upgrades.

      Also with everything costing near the max at TH11, its a ton of farming just for one upgrade, might as well start now on it.

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