Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

Someone reprogram the bot

…highsec is “Space WoW”: you log in, you grind, you progress. No skill or brain is needed. And WoW is prettier. I left WoW for a competitive game and I found only Space WoW. – Gevlon That says more about … Continue reading

Posted in EVE Online, Rant, World of Warcraft | 24 Comments

GW2: Exploration content done right

The exploration achievement content has been the highlight of GW2 for me so far. For those who might not be aware, every zone (I believe) has one achievement that is accomplished by finding a ‘hidden’ location. This location is not … Continue reading

Posted in Guild Wars, MMO design | 17 Comments

GW2: Anet bans ALL CoH players.

Rumor has it Anet suspected everyone of exploiting a ‘bug’ that allowed players to fly. All bans will be done Nov 30th. Hopefully this really improves the CoH community, right guys?

Posted in Mass Media, Random | 12 Comments

Someone at Funcom said something smart :hellfreeze:

It might very well all be PR BS, but I like what Tørnquist from Funcom said about The Secret World: “We’re not going to play it safe,” Tørnquist assures players. “We won’t be introducing classes or levels, elves or dwarves, … Continue reading

Posted in Mass Media, MMO design, Random | 9 Comments

GW2: Anet hard at work fixing overpopulation

Anet’s handling of the karma weapon bug they introduced is a joke. Keen has a post up about it, and in the comments you will find Anet’s stepping-back statement. First, the ban makes zero sense. So anyone who ‘used’ the … Continue reading

Posted in Guild Wars, Rant | 33 Comments

GW2: Dead Centaurs

One of the nice things about being in the initial wave of WAR players was seeing all of the PQs played out more or less as intended. Only the newbie zone PQs were heavily zerged, and even then at least … Continue reading

Posted in EVE Online, Guild Wars, MMO design, Rant, Ultima Online, Warhammer Online | 35 Comments

GW2: Scalefail

Anet is selling that once you hit 80, you can still go back to all areas of the game and enjoy the content as intended because you scale down to it. I’m not buying that. For starters you have more … Continue reading

Posted in Guild Wars, MMO design | 25 Comments

GW2: Entertain me once, get $60. Entertain me twice, get $15

Lack of progression is the second biggest killer of MMOs (progression you can’t be bothered with being number one), which is why I’ve always maintained that GW2 will live or die by how successful WvW is (and to a lesser … Continue reading

Posted in Guild Wars, MMO design | 20 Comments

GW2: Posting this from the overflow blogging server

Having re-subbed to WoW this weekend… no wait. GW2! Best game ever! Yay! Wait wait… GW2, still worth the $60, I guess. Much better. Talking about the hours after a major launch is always subjective. My first hour with GW2 … Continue reading

Posted in Guild Wars, Inquisition Clan | 30 Comments

The death of Guild Wars 2

Tonight Guild Wars 2: The Dream dies, to be replaced by Guild Wars 2: The Reality, and for many the best MMO ever will cease to exist. Fear not, the cycle of life in MMO land will go on, and the next … Continue reading

Posted in beta, Guild Wars, Mass Media, MMO design, Warhammer Online | 65 Comments