Rant on carebears incoming, you have been warned.
Why don’t people understand that Warhammer Online plans to be a PvP focused game? Again, PvP focused. Player vs Player. The focus of Warhammer will be to fight other players. The gameplay is based around the assumption that people like to PvP, that they enjoy PvP. We good on that? Ok, moving on.
If you HATE PvP, you won’t like Warhammer. “I plan to avoid PvP” should be translated to “I’m not looking forward to Warhammer Online, it won’t offer what I want”. If you make a list of things you enjoy in an MMO, and near the top you put crafting, raiding, exploration, questing, etc, and PvP is missing from your top 5, Warhammer is not the game for you.
On almost every single Warhammer post on any blog I read, I see a comment or two basically stating “I don’t like PvP and I’m looking forward to WAR, hopefully I will like it”. I sincerely hope you HATE Warhammer. I mean absolutely HATE it. Because if carebear Joey likes Warhammer for its fun questing, crafting, and easy solo nature, that means everyone looking forward to Warhammer for it’s impact PvP will hate it.
They don’t mix people, and you know what, THAT’S OK! There are plenty of solo-friendly MMOs out now, one of them being the current 800 pound gorilla called WoW. It’s very solo friend, easy epics abound, and it’s a great casual game. LoTRO, EQ2 are also great PvE games, along with countless others. The triple A fantasy PvE market is well represented, no worries.
The most upsetting rumor out of Warhammer’s beta was that it was WoW-like, a rumor that was addressed and emphatically denied by Mythic. If (big if, I know) they deliver on their mission statement, the Warhammer Online gaming experience should be radically different than WoW, at least in areas where it counts; game balance and goal focus. PvE games balance skills/classes/items around PvE content, and feature PvE as the end-game (raiding). PvP games are the exact opposite; balance is designed around PvP, with PvE balance being an afterthought. People PvP for the enjoyment of PvP first, and any rewards that come from it are secondary. If you currently ‘grind’ PvP in order to achieve some items/skills to help you progress in PvE, you have the wrong mindset.
I can only imagine the general forum one week after launch. Right below and above and in-between the “Warhammer stole it’s lore/look from Warcraft!” posts we will see “Warhammer needs more solo-friendly quests!”, followed by “I’m level 50 with nothing to do but PvP, fix it Mythic!”. Why are so many people so hell bent on trying to make a PvP game what they want? Why is the “It’s a PvP focused game” message so hard for some to understand or accept?