Category Archives: Lord of the Rings Online

The broken promise of the MMO genre

Could you imagine playing the same videogame for a decade? Ten years, one game? If this question was asked in the 90s, it would seem silly. That would be at least two generations of consoles, and PC hardware was changing … Continue reading

Posted in Asheron's Call, Clash of Clans, Dark Age of Camelot, EQ2, EVE Online, Final Fantasy XIV, iPhone, League of Legends, Lord of the Rings Online, MMO design, Ultima Online, World of Warcraft | 7 Comments

PUBG is to 2017 what WoW was to 2004

The parallels between the current explosive growth and influence of PUBG and WoW back in 2004 are many, though there are also some very interesting differences. Neither game was the first in its genre. WoW wasn’t the first MMO, and … Continue reading

Posted in Combat Systems, Darkfall Online, EQ2, EVE Online, Inquisition Clan, League of Legends, Lord of the Rings Online, Mass Media, MMO design, PvP, Rift, SOE being SOE, SW:TOR, Tobold being Wrong, Warhammer Online, World of Warcraft | 2 Comments

LotRO: Still a dumpster

On a whim I fired up LotRO, which was a mistake. I’m not sure the last time I played LotRO, but it’s been a while, perhaps as far back as the F2P change. My history with LotRO is that initially … Continue reading

Posted in Lord of the Rings Online, MMO design, Rant | 6 Comments

Give LotRO a proper ending

LotRO and I have a long history. It was one of the first MMOs I played with my wife that she really got into, and for a time I enjoyed the game despite its many issues. Its one of the … Continue reading

Posted in Lord of the Rings Online | 1 Comment

Warhammer Online killed the MMO genre

Sensationalized blog title for all of the clicks! Except not really, because WAR really did kill the MMO genre, at least in terms of being a mainstream genre similar in popularity to say RPGs, Sports titles, or FPS. Now don’t … Continue reading

Posted in Age of Conan, Aion, Camelot Unchained, Crowfall, Dark Age of Camelot, Darkfall Online, Lord of the Rings Online, MMO design, Rift, Star Citizen, SW:TOR, Uncategorized, Warhammer Online, World of Warcraft | 10 Comments

2015 predictions review

Prompted by Wilhelm again, lets look back at my 2015 predictions. DF:UW will shut down. The population is at an all-time low, AV is completely lost with the title, and Forumfall continues to stick daggers into the one game even … Continue reading

Posted in ArcheAge, Camelot Unchained, Clash of Clans, Crowfall, Darkfall Online, EQNext, EVE Online, Final Fantasy XIV, Kickstarter, League of Legends, Lord of the Rings Online, Random, Site update, SOE being SOE, SW:TOR, Trion being Trion, World of Warcraft | 16 Comments

The Turbine info has been right here for years

Link to the first of many Aylwen posts. If the general gist, and even some of the exact details were news to you, you haven’t been reading this blog long have you? Still, it’s nice to have someone ‘officially’ confirm … Continue reading

Posted in Lord of the Rings Online, RMT | 5 Comments