Ah Friday sweetness.
Heartless and Rick over at /random both commented on a Massively report about AoC and it’s troubles with its much-hyped endgame PvP. It would seem that massive amounts of high details characters letting off fancy spell effects all in one place cause lag. Odd right? And the solution? Turn off the fancy stuff, reduce the visibility of said masses, and /pray. Oh, and point out that while it’s a known issue, it really only effects those fools who, god forbid, played the game too much and leveled too fast. Everyone who goes at the desired pace Funcom set ‘should’ be fine. Looks like Funcom has some PR positions open, someone should apply, soon.
In functional game news, Aria and I are just about finished with the Lone Lands in LoTRO. I know some people hate the zone, but I personally really enjoyed it. The theme, a barren landscape with old ruins (ok, so every zone in LoTRO has old ruins, but whatever they look sweet) and a long road running down the middle just works for me, plus Weathertop looks fantastic. We are on the final part of Book 2, and really looking forward to getting a group and finishing it up. After that, it’s back to the North Downs and maybe some early Evendim action.
In EVE-land (space?), I’m building up my bank account running missions with my combat pilot. The long time off really increased his power due to all the skill gain, and I’m having a much easier time with all the missions. Once that bank account is good and healthy, it’s going to be PvP time. Really, really looking forward to that.
Have a good weekend everyone!