The quest to find an MMO to play with Aria has hit another snag. In short, here is how Aria views Guild Wars “go kill plants, kill more plants, then more plants. We do the same thing every time”. Granted I don’t view it quite like that, but I can see her point.
The NightFall campaign, while better than Prophesies, still has some pacing and direction issues, and overall the PvE of Guild Wars is not what I expected. I think going in I was expecting something a little closer to Dungeons and Dragons Online in terms of instance use and pacing structure. Not AS heavily instanced and on-off as DDO, but more along the lines of the very first NightFall mission rather than all of the explorable areas that follow. I must say the PvE that we have experienced so far feels very much like a poor-mans co-op fantasy action game, but with tab-target 1-2-3 MMO mashing combat rather than some decent action game combat. My plan is to stick with GW a bit longer (at least to the cap) and see how it plays out, as I don’t mind the repetition as much as Aria does, and I think I’m a bit more into the skill combo stuff than she is.
But this means we are back to square one in terms of finding something to play. So far we have failed with DDO, EQ2, Allods, and now GW. Games we have already played a considerable amount of time and enjoyed include LotRO, WoW, and WAR.
Aria is pushing for a return to WAR, but my main concern is that what we found entertaining in our first pass through the game (a heavy mix of PvE (PQs being the highlights)) and some PvP, more so once we got into T4) might not be available should we reroll now. I’m sure tier 1 would be great, but am I wrong in assuming that both T2 and T3 would be empty-ish, and we would have considerable difficulty finding others to complete PQs with or to find some random RvR? I am curious to see how WAR has improved since we last played (just after LotD arrived), but that curiosity is tempered by the fact that no major addition has really found its way into the game. The new city siege mechanics do sound like fun though, and while we never had heavy performance issues before, that area being improved can’t hurt either.
The other option might be Aion, although that heavily depends on HOW the grind plays out. I’m not questioning that the game is a grind, but rather what you do while grinding. If it’s combat-heavy and not a direct repeat day-in-day-out, and some progress can be made in hourly chunks, that could work. If it is just doing the same exact uninteresting thing for hours before moving on to the next area to rinse and repeat, that would obviously be bad. I’m leaning heavily towards the latter based on what I know of Aion atm.
WAR is currently ahead if for no other reason then the fact that we already own it, so the initial cost to try it again would be lower (Aion still sells for $40). Reader thoughts?
Chuck-o-the-day: Leading hand sanitizers claim they kill 99.9% of all germs. Chuck Norris can kill 100% of whatever the fuck he wants.