One of the interesting things about running a fairly noob-filled EVE Corp is you get a lot of first-hand experience with the learning curve and progression path. As our new guys are learning the different aspects of the game, they run into skillpoint-based barriers as they go. The current barrier in front of many is putting together an Incursion-ready ship.
The ‘hidden’ barrier for many is flying as part of a fleet, hitting the right targets and flying the ship correctly. While the combat system in EVE is ‘slow’, there is a LOT going on that you need to understand and know how to take advantage of. This becomes especially true at the most critical moment; when shit hits the fan.
With all of that said, it’s looking like we are in good shape to field an Incursion fleet next week. It won’t be shiny, it won’t be knocking out VG sites in 4 minutes, but it should get the job done, and for most of our members the ISK earned will be a huge boost. It will also be the first real fleet experience for many (running lvl 4s as a group does not really count).
The ‘progression path’ here is a good one. You learn how to fly in a fleet in a semi-safe environment (ships still go boom in Incursions, but not at the same rate as in PvP), make good ISK, and then take both of those things and jump into PvP. You have the ISK to afford it, and the baseline fleet skills to not totally fail. And then, when your Corp is at least able to put up a fight, things like living in a wormhole or lowsec and defending yourself look far more doable.
Side-tangent: What is the deal with people joining a Corp/Guild and then never taking part in any group activities, or even talking in chat/vent/message boards? If you are one of these people (not just in EVE, but in general), can you explain this to me?
I don’t get it, especially in EVE. EVE is painful when you play it solo full-time. The content you have access to flying alone is limited, and its borderline pointless when you don’t have bigger goals. Grinding missions for the sake of grinding missions is mind-numbing. Mining solo is death in videogame form. Market-grinding ISK for the sake of having ISK gets you what long-term?
The whole structure ‘works’ because of those big goals. Setting up a base in a wormhole is a major undertaking. Becoming a viable PvP Corp takes a lot of work and a lot of time. Moving to null-sec is not automatic or a solo option. Controlling the market in a region or its production is not feasible solo.
I suspect that for some, it’s just a different approach and mindset to the game. EVE players think in months/years. People have skill plans based around such timeframes. Wars can last that long. Market Ops don’t play out in the span of a few weeks, etc. If you know you are in this for that amount of time, you also know and understand the value of doing it with others you know/trust. If you go into this like you might go into a themepark, where you expect to consume content of a month or three and be ‘done’, you might not see the value/need of becoming part of a community.
But yea, I don’t get it. Hopefully someone can shed some light on this for me.