Corp Update: Growth has continued, and daily activity is up. Our regular Ops have been changing up a bit, as we are able to field an Incursion-capable fleet now and opted for that over mining on Sunday. Our mining efficiency has also greatly increased, as we now field a near-perfect Orca along with better mining ships (more hulks). PvP-wise we have more than a few very capable pilots, along with access to a wide variety of ships. Most members are settling into training plans and overall we can simply “do more”.
Recently we have been working on getting Wormhole-ready, but the reality is that with new members joining all the time, and many of them totally new to EVE, we will most likely never reach a point where everyone is 100% ready. And the more I consider things, the more I realize that being 100% ready is not a requirement. People can drift in/out as they need, and so long as we have enough pilots in the hole to make it worthwhile (and we do), we can go ahead and give this a shot. More on that as it develops.
One amusing recent event has been a war-dec by a Corp we have fought before. I say amusing because the war went live Sunday morning, yet more than two days later we have yet to see a single enemy log in, and two pilots have already left their Corp. On top of this, I’m fairly confident that if they ever do decide to log on and undock, they would get slaughtered. Hopefully more on this as it develops, although I doubt it will.
We have also been poking our heads into wormholes we find in our area. Most trips end with us hauling out a ton of Sleeper loot. One recent trip ended with us getting jumped and two ships and a pod going pop. This happened because I got greedy, and rather than leaving the hole as soon as we spotted a scout ship, I decided to press on and sure enough, the scout ship brought a nice little PvP gang on top of us 20 minutes later. Luckily our salvager got out, along with two other ships, but the whole thing could have been avoided.
Personally I’ve been working on two things. One is finishing the skills needed to fly my Incursion Tengu, and the other is messing around with high-sec anomalies. These two things go well together, as I’ve been using my Tengu to clear out those anons, and it does the job with scary efficiency.
Notably clearing anons is far less ISK/hr than lvl 4 missions, even when I get a True Sansha spawn, but they are a bit more varied and easier to jump into/out, plus its more relaxing thanks to the over-powered Tengu. ISK-wise I have ‘enough’ right now to not need to grind 4s, though I still do run a few just to keep the dust off my CNR.
I also got my first escalation site recently, which took me into low-sec. No issues with low-sec itself, but I did have to switch into my Caracal as I was not about to fly 1b worth of ship into low-sec solo. The Caracal cleared out the site, but the loot gods were not with me and all I got was a near-worthless deadspace small cap recharger. Still, the whole experience was interesting, and provided good motivation to continue and hope for more escalations. A Corp member recently cleared one and got a 500m ISK drop, so the potential rewards are indeed high.
EVE-related blog post notice: If you would like to join us, comment here or shoot me an email. If you don’t have an EVE account, I’m more than happy to send a 21-day trial invite, and split the PLEX-related profit if you decide to sign up. Again just comment or email me.