Playing multiple pilots in a wormhole is not smart. I won’t be making that mistake again, but it’s too bad it took losing about 500m ISK to learn the lesson.
I was mining a grav site on one account in a Hulk, clearing a Sleeper site with another. The hulk got jumped by a Loki, and I was able to flip over to him just in time to see his pod scrammed and to witness the always lovable insta-trip to a station. Hey at least my Drake+pilot made it back into the POS…
As more time goes by, WH life in many ways is similar to themepark raiding in terms of its effect on a guild/corp. Its ‘hard’ content, you have to always be on your game, and making a single mistake hurts not just you but everyone around as well. It also somewhat forces you to develop more of an ‘elite’ attitude. You can’t keep playing your for-the-lulz-spec anymore. High-sec is like the leveling game, where you can group up or do whatever solo, but everyone ultimately is moving along at their own pace and progress is made regardless. In a WH, you very much can regress, and quickly.
I think the challenge, bringing in newish players (both new to EVE, and new to how to be a helpful Corp member) into such a space/environment, is an interesting one, and shows off the strengths of the sandbox. In a themepark MMO, you can’t attempt this; the game simply won’t let you. That said, SHOULD you attempt this is another matter, and HOW you do so is tricky. You can’t just switch a mostly casual Corp into an elite WH fighting unit overnight. You might not even WANT to become an elite fighting unit. My days of hardcore raiding and handholding everyone while adding up DKP are behind me, and I’m at the point now where if I need to hold your hand, I just won’t bother and I’ll remove you. I have less patience now than I did back when I was in college. I don’t know what that says about me personally, but considering I’m evil incarnate as it is, I’m not too worried.
Interesting times ahead.