Category Archives: Final Fantasy XIV

Why we all need AA to be successful

I should have a “specific to me” post about my ArcheAge experience when I’m around level 30 (currently 23), but today I want to talk more ‘big picture’ about the game and the genre, because I think a lot of … Continue reading

Posted in ArcheAge, Final Fantasy XIV, MMO design, RMT, World of Warcraft | 35 Comments

Spam, freebies, rewards

Slow days in blogging land of late, unless you are really into ‘debating’ definitions or pounding away at the corpse of a long-dead horse, so just a quick couple of notes for today. First, if you own a blog that … Continue reading

Posted in Final Fantasy XIV, Random, Uncategorized | 2 Comments

FFXIV: Removing the alt hurdle

One thing that annoys me about a lot of MMOs is “add it for the bullet” features. Basically stuff like crafting, PvP, ‘exploration’, etc tacked on when they don’t fit just so the back of the box (or in modern … Continue reading

Posted in Final Fantasy XIV, MMO design | 1 Comment

Candyman, candyman, candyman

Trollbold is back it seems, and in classic style. Let me just cut that post down completely with one question before moving into the details: What day-one F2P MMO has been more successful than recently launched sub MMOs? Because if … Continue reading

Posted in Final Fantasy XIV, Guild Wars, Rant, RMT, WildStar | 21 Comments

Final Fantasy XIV: Initial impressions

My wife and I recently started playing Final Fantasy XIV, in part because it’s been a long while since we played an MMO together, and also because her chain-playing LoL ranked games isn’t healthy for anyone. Currently we are level … Continue reading

Posted in Final Fantasy XIV, Guild Wars, MMO design, The Elder Scrolls Online, Warhammer Online | 29 Comments