Category Archives: Old Timers Guild

DF:UW – A fishy patch day

New DF:UW patch has been released today, which is always nice. One of the additions that I find interesting is the new fishing boat, mostly because it seems to cater to the exact behavior OTG has been doing since launch; … Continue reading

Posted in Darkfall Online, Old Timers Guild, Patch Notes | 2 Comments

DF:UW – Two more videos of the triple siege night

Rather than an extensive battle report, I’m just going to post the key details and let the videos fill in the blanks (aka: lazy blogging). Here is one from our initial enemies and then mercenaries point of view, and here … Continue reading

Posted in Darkfall Online, Housing, Old Timers Guild, PvP | 2 Comments

DF:UW – Win some, lose some, win some more

The last patch that AV put out seems to have fixed all crashing problems during a large battle, which is pretty damn awesome. My ping only spiked to 400ish once the entire night (3hrs or so?), and my FPS never … Continue reading

Posted in Darkfall Online, Old Timers Guild, PvP | Comments Off on DF:UW – Win some, lose some, win some more

DF:UW – Dungeon content in a virtual world

Last Friday the latest patch for DF:UW was released, and it included the first dungeon added to the game. Sunday night OTG and allies put together a group of eight to go check it out. Entering the dungeon works like … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, MMO design, Old Timers Guild, PvP | 3 Comments

DF:UW – In the halls of old Aradoth

Darkfall: Unholy Wars takes place (I believe) 200 years after the events of Darkfall. Aventurine hasn’t done a lot with the lore, but in-game some areas reflect this more than others. The location of today’s story, the city of Aradoth, … Continue reading

Posted in Darkfall Online, Old Timers Guild, PvP | 3 Comments

DF:UW – Sieging Alden Enak

Last night OTG had a siege against The Empire for their hamlet of Alden Enak (AE), located just south of our city of Kvit. The nice thing about this siege was that the numbers, gear, and player skill were about … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, Old Timers Guild, PvP | 12 Comments

DF:UW – The value of owning a city

A popular topic on ForumFall of late has been the value of player cities and hamlets, with some believe they are not worth owning, or that the cost to build them up is too great and needs to be reduced. … Continue reading

Posted in crafting, Darkfall Online, Housing, MMO design, Old Timers Guild, PvP | 1 Comment

DF:UW – Across the world and back to base

Last week OTG had a planned event to take down the red dragon on Cairn. We had a nice turnout (I believe we had 40ish), and after about 30 minutes we took the beast down. The fight itself is fairly … Continue reading

Posted in Combat Systems, Darkfall Online, Old Timers Guild, PvP | 3 Comments

Darkfall: Unholy Wars – Peaks on top of peaks on top of peaks

Readers here know that I like MMOs (hence, you know, this here MMO blog). And unless this is the first post you are reading here (hi), you know I prefer my MMOs to be more sandbox/virtual world than themepark, and … Continue reading

Posted in Darkfall Online, MMO design, Old Timers Guild, PvP | 17 Comments