Category Archives: World of Warcraft

Hitting rocks to build success

For me the simplest measure of how much you liked a game is how long you played it. I think there is certainly value in a great 10 hour experience, but IMO no matter how great that 10 hours was, … Continue reading

Posted in ARK, EVE Online, Final Fantasy XIV, MMO design, World of Warcraft | 9 Comments

WoW Legion: We get to watch it all burn down to the ground

Oh New Blizzard. After attempting “We are making the game like Vanilla again, come back!” with WoD, and failing to actually deliver, New Blizzard is back with “We are making the game like TBC, our one good expansion, come back!”, … Continue reading

Posted in Final Fantasy XIV, MMO design, World of Warcraft | 15 Comments

I just fixed WoW, you’re welcome Blizzard

As I wrote over at TAGN, what the next expansion should be, but won’t because this is New Blizzard, is an expansion of garrisons, with Blizzard taking one of the current most successful games (Clash of Clans) and doing what … Continue reading

Posted in Clash of Clans, World of Warcraft | 2 Comments

New Blizzard investor call ‘highlights’

Items that jumped out at me from the Activision Blizzard investor call: “Destiny now has over 20 million registered players, with an average of about 100 hours of game play each” First, the statement that the average gameplay length from … Continue reading

Posted in Diablo 3, Final Fantasy XIV, Random, RMT, World of Warcraft | 21 Comments

FFXIV: The good kind of difficult

One of the aspects that soured me on WoW post TBC (although even prior to WotLK this was already somewhat of a trend in the game, just much slower) was the decrease in challenge in the ‘normal’ game, with only … Continue reading

Posted in Final Fantasy XIV, MMO design, World of Warcraft | 4 Comments

What really makes a themepark tick, and why FFXIV is a rolex

Where a good sandbox is like a mountain climb with incredible peaks along with plenty of valleys, playing a good themepark is like taking a nice walk on a familiar path; at no point are you overly thrilled, but the … Continue reading

Posted in crafting, Final Fantasy XIV, MMO design, World of Warcraft | 19 Comments

2015 midyear check-in: Still not a single great F2P MMO

Wildstar announcing it is moving to the minor leagues of the MMO world (F2P) is… something? Personally I have zero investment/interest in Wildstar, as I never saw the point of creating a ‘hardcore’ raiding MMO and then picking a hyper-cartoon … Continue reading

Posted in EVE Online, Final Fantasy XIV, RMT, World of Warcraft | 27 Comments

How many more people will we allow Blizzard and WoW to murder?

I think its about time someone took up the righteous cause of saving the world from murder/suicide-assisting MMOs and the evil that they bring. Now you might be saying “But SynCaine, surely the developers are setting proper limits here and … Continue reading

Posted in EVE Online, World of Warcraft | 4 Comments

GTA V: A monster of quality content

Quick plugs first: The CoC clan has one spot currently open. Anyone with a non-rushed TH7+ that will be active please apply to “Supreme Cream!” and mention the blog. Also the Boom Beach group “Hardcore Casual” has spots open as … Continue reading

Posted in Boom Beach, Clash of Clans, EVE Online, Final Fantasy XIV, Random, World of Warcraft | 4 Comments

FFXIV: Playing different roles on one character is brilliant

Quick note to start with: Playing the relaunch of The Elder Scrolls Online just reinforced how much better FFXIV is at being a thempark MMO. I might still try to get back into ESO at some point, but after spending … Continue reading

Posted in Final Fantasy XIV, The Elder Scrolls Online, World of Warcraft | 22 Comments