Monthly Archives: May 2013

DF:UW – Across the world and back to base

Last week OTG had a planned event to take down the red dragon on Cairn. We had a nice turnout (I believe we had 40ish), and after about 30 minutes we took the beast down. The fight itself is fairly … Continue reading

Posted in Combat Systems, Darkfall Online, Old Timers Guild, PvP | 3 Comments

DF:UW – Distilled core

In the MMO gaming scale, time is far more valuable to me than money. $60 for a box or $15 a month is a trivial amount compared to the amount of time I spend gaming, so free crap is not … Continue reading

Posted in Darkfall Online, MMO design | 21 Comments

Ghost audience

When I wrote my PvE sandbox series of posts, I wrote them thinking that the audience would be similar to those that play PvP sandbox MMOs, but instead of competing directly against each other, those players would be more focused … Continue reading

Posted in MMO design, Rant, RMT | 44 Comments

DF:UW – Arise my champion!

Darkfall: Unholy Wars being the first sub-based MMO to use Steam’s new subscriber system has many benefits; market exposure, higher in-game population, easier to acquire the title, etc, but I think it’s pretty obvious that the biggest advantage is the … Continue reading

Posted in Darkfall Online, Mass Media, Rant | 31 Comments

DF:UW – Story of a new player

Copy/pasting this from the Darkfall forums, written by Hydride. ————— So I’m currently working abroad, playing on my laptop and have crap internet. I have a 6k pp Warrior. My FPS in the cities is around 10 and outside 17 … Continue reading

Posted in crafting, Darkfall Online, PvP | 7 Comments

Backed Camelot Unchained

Just a quick note for today, but I’ve backed Camelot Unchained, and it looks like MJ and CSE are going to hit the $2m mark. I’m not 100% convinced CU is going to be great based on what has been … Continue reading

Posted in Camelot Unchained | 2 Comments