Category Archives: Camelot Unchained

CU and Crowfall – So many years and so little to show for it

I haven’t done a 2020 predictions post. I should, and most likely will ‘soon’. Today I want to talk about two games that have been a feature of said prediction posts for… 7 years? Crowfall and Camelot Unchained. Two Kickstarter … Continue reading

Posted in Camelot Unchained, Crowfall, Kickstarter, Rant | 1 Comment

2019 Predictions

Looking back at my 2018 prediction post, two things jump out. One, pretty accurate. And two, pretty sad. CrowFall, Camelot Unchained, and Star Citizen. Those are the three titles mentioned. None of them launched. None of them had a major … Continue reading

Posted in beta, Camelot Unchained, Crowfall, EVE Online, Final Fantasy XIV, Inquisition Clan, Life is Feudal, Site update, World of Warcraft | 9 Comments

Business is about to pick up

Little programming update for everyone: I’ve accepted a new job, which means two very important things. The first of course is here (yes, this post is 99% an excuse to link to that song, because come on, its awesome), the second is … Continue reading

Posted in Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, Mount and Blade: Warband, Random, Site update, Steam Stuff | 10 Comments

High cost, low cost; a good game sells, a bad one struggles

Raph Koster has a post about video game costs, which in large part is a continuation of the discussion from TAGN blog about the topic. In terms of game devs, I like Raph (I obviously don’t know him personally), but … Continue reading

Posted in ARK, Blogroll, Camelot Unchained, Crowfall, League of Legends, MMO design, PUBG, Rant, RMT, Steam Stuff | 23 Comments

Rigging, lockboxes, and all the innocent children!

The topic of lockboxes and matchmaking rigging is making its way around the blog world of late, so lets pile on another post to the fire. I’ll use Az’s post about it as a starting point, because I think it … Continue reading

Posted in ARK, Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, League of Legends, MMO design, PUBG, PvP, Rant, RMT, Star Citizen, SW:TOR, World of Warcraft | 19 Comments

2016 predictions review

So my 2016 prediction post wasn’t much, mostly because I wasn’t all that into the MMO space at the time. I’m more into it right now (thanks EVE!), but lets see how I did with the little I said about … Continue reading

Posted in Camelot Unchained, Crowfall, EVE Online, Final Fantasy XIV, MMO design, RMT, Site update, World of Warcraft | Comments Off on 2016 predictions review

Warhammer Online killed the MMO genre

Sensationalized blog title for all of the clicks! Except not really, because WAR really did kill the MMO genre, at least in terms of being a mainstream genre similar in popularity to say RPGs, Sports titles, or FPS. Now don’t … Continue reading

Posted in Age of Conan, Aion, Camelot Unchained, Crowfall, Dark Age of Camelot, Darkfall Online, Lord of the Rings Online, MMO design, Rift, Star Citizen, SW:TOR, Uncategorized, Warhammer Online, World of Warcraft | 10 Comments

2016 MMO predictions

2015 was, FFXIV aside, basically a waste in the MMO space in terms of what was delivered. A bit of ‘wake up’ progress was made regarding F2P MMOs, but for the most part nothing new of significance arrived, though some … Continue reading

Posted in Camelot Unchained, Crowfall, Final Fantasy XIV, Inquisition Clan, MMO design, World of Warcraft | 1 Comment

2015 predictions review

Prompted by Wilhelm again, lets look back at my 2015 predictions. DF:UW will shut down. The population is at an all-time low, AV is completely lost with the title, and Forumfall continues to stick daggers into the one game even … Continue reading

Posted in ArcheAge, Camelot Unchained, Clash of Clans, Crowfall, Darkfall Online, EQNext, EVE Online, Final Fantasy XIV, Kickstarter, League of Legends, Lord of the Rings Online, Random, Site update, SOE being SOE, SW:TOR, Trion being Trion, World of Warcraft | 16 Comments

State of the MMO genre, 2015 edition

First things first, it’s now 2015, and just like in 2014, 2013, and really since the beginning of time, we still haven’t seen an as-successful F2P MMO as we have sub MMOs (WoW/FFXIV/EVE). Until we do, this isn’t a debate. … Continue reading

Posted in Age of Conan, Aion, Asheron's Call, Camelot Unchained, EQ2, EVE Online, Final Fantasy XIV, Life is Feudal, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, RMT, Star Citizen, Warhammer Online, World of Warcraft | 64 Comments