Author Archives: SynCaine

About SynCaine

Former hardcore raider turned casual gamer.

The Necromunda AI can’t play the game, early Crusader King 3 thoughts

Point blank the Necromunda AI can’t play some of the maps/objectives in the game. It gets confused, sits in a corner, and basically just doesn’t fight back. This pretty much ruins the game, as facing the AI is the only … Continue reading

Posted in Random, Rant | Comments Off on The Necromunda AI can’t play the game, early Crusader King 3 thoughts

Necromunda Underhive Wars – First impressions

TLDR: It’s Mordheim with the Necromunda IP, plus more stuff. That is a very good thing. I’ve only completed the first 9 campaign missions (out of 15), and played a couple missions using a custom gang vs the AI, so … Continue reading

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Battle Brothers: The little things add up

While browsing the Battle Brothers reddit, I saw someone comment that the way spearwall is implemented in BB is the best they have experienced in a game. Its a bold statement, but one I agree with. Here is how spearwall … Continue reading

Posted in Random | Comments Off on Battle Brothers: The little things add up

Monthly update I guess?

Previous post was in July huh, yikes. I have been gaming, just not writing about it, so lets me put some words down now and fix that. The Battle Brothers expansion, Blazing Deserts, is out. Surprise, its awesome, and I … Continue reading

Posted in beta, Clash Royale, Combat Systems, Crowfall, Inquisition Clan, League of Legends, Mighty Party, Random | 6 Comments

Moving from MMOs to Mobile

It’s funny how my gaming has flipped. Back when I started this blog, my main games were always MMOs, and I’d play other games to fill the gaps. At some point a big gap filler became mobile games, but initially … Continue reading

Posted in Clash of Clans, Clash Royale, EVE Online, iPhone, League of Legends, Mighty Party, Random, Steam Stuff, World of Warcraft | 4 Comments

Anno 1800 review

Anno 1800 wasn’t on my radar as it’s not available on Steam, but thanks to a Humble email and a sale, here we are. The game at it’s core is a city builder similar to Sim City or Cities: Skylines, … Continue reading

Posted in Random, Review | 1 Comment

Mighty Party Raid Overhaul Proposal

Raids would last 6 days (one day break between event changes and to collect rewards), with each round lasting 48 hours, for a total of 3 rounds each raid event. Initial matchmaking would group 10 players based on total hero … Continue reading

Posted in Combat Systems, Mighty Party | Comments Off on Mighty Party Raid Overhaul Proposal

League of Legends isn’t just a game

As previously mentioned, I’m back playing League of Legends a bit. This marks ten years of playing the game on and off, though if I had to guess it’s my most played game overall in that timeframe. It’s also the … Continue reading

Posted in League of Legends | 1 Comment

July 16th gaming update

Blogging motivation at an all-time low, sorry. The odd thing is an idea pops into my head almost daily to write about, but then the words never hit digital paper. Here goes a bunch of unrelated gaming thoughts and updates.  … Continue reading

Posted in beta, iPhone, League of Legends, Mighty Party, Mount and Blade: Warband, Random, Site update | 7 Comments

Mighty Party tips

The basic event loop of Might Party is as follows: Special Event starts on a Friday, and runs for 5 days. The next weekend, the fable “High Growth” (HG) runs, which gives you gems for leveling up heroes. The next … Continue reading

Posted in Inquisition Clan, Mighty Party | 3 Comments