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Category Archives: Clash Royale
Mixing the new with the old
Since the last post here, and its been a minute, I have been playing a solid mix of new and old titles. The new being Monster Train and Armello, while the old includes League of Legends, PUBG, and Rimworld. Mobile … Continue reading
Posted in Clash of Clans, Clash Royale, League of Legends, Mighty Party, PUBG, Random
7 Comments
Monthly update I guess?
Previous post was in July huh, yikes. I have been gaming, just not writing about it, so lets me put some words down now and fix that. The Battle Brothers expansion, Blazing Deserts, is out. Surprise, its awesome, and I … Continue reading
Posted in beta, Clash Royale, Combat Systems, Crowfall, Inquisition Clan, League of Legends, Mighty Party, Random
6 Comments
Moving from MMOs to Mobile
It’s funny how my gaming has flipped. Back when I started this blog, my main games were always MMOs, and I’d play other games to fill the gaps. At some point a big gap filler became mobile games, but initially … Continue reading
CR: Trophy Road is a good addition to the game
A big update has hit Clash Royale, bringing a new card (earthquake), balance changes, and some upcoming game modes. The biggest addition IMO is the introduction of “Trophy Road”, which adds rewards as you move up in trophy ranks. The … Continue reading
Posted in Clash of Clans, Clash Royale, Inquisition Clan, RMT
Comments Off on CR: Trophy Road is a good addition to the game
Clash Royale and Clash of Clans update Feb 2019
Mobile gaming update time. In Clash Royale we continue to drift between Legendary and the top of Gold. Basically, our core group is good enough to generally win wars in Gold, but once we hit Legendary, we get crushed. A … Continue reading
Posted in Clash of Clans, Clash Royale, Inquisition Clan, iPhone
2 Comments
SuperCell sees Bethesda acting stupid, says “Hold my beer”
Hot off the heels of Bethesda trashing their own reputation with idiocy, we have Supercell releasing a straight-up terrible update to Clash Royale, and then doubling down on that with this horrid Reddit post. Short summary of the major point … Continue reading
Posted in Clash Royale, iPhone, Rant, RMT
7 Comments
I drive a derp bus, and I drive it well
Leading a clan in a mobile game is like herding cats, if half the herd had crippling physical and emotion disabilities. Oh, and about a third of the herd aren’t cats, they’re kittens. The bar to avoid getting the boot … Continue reading
Posted in Clash Royale, Inquisition Clan, Rant
9 Comments
CoC and CR guild and game update 9/13/18
Time for a progress update on Supreme Creams! adventures in Clash of Clans (CoC) and Clash Royale (CR), and also some commentary on the overall state of both games. Starting with CoC, we are typically going to war with 15 … Continue reading
Posted in Clash of Clans, Clash Royale, Inquisition Clan, iPhone
4 Comments
The right and wrong of game design evolution
‘Evolving’ a popular design sometimes works, sometimes doesn’t. Lets look at two examples for today. First up in the ‘doesn’t’ category is Castle Burn, a mobile game that tries to be an evolution of Clash Royale. Like CR, Castle Burn … Continue reading
Posted in Clash Royale, Combat Systems, crafting, Random
1 Comment
Business is about to pick up
Little programming update for everyone: I’ve accepted a new job, which means two very important things. The first of course is here (yes, this post is 99% an excuse to link to that song, because come on, its awesome), the second is … Continue reading