Watching this video of the upcoming MMO Wildstar told me all I needed to know about the game (pass), but I find it interesting that what I see as “yet another WoW-clone” others see it as, well, here is one quote:
Bioware had best start paying attention to what the competition is doing.
While the washed up Austin MMO has been’s try to revive crappy design ideas that from Tabula Rasa and UO and bank on their IP – the competition is moving forward.
Swtor plays like a game that should have been released 5 years ago. However, while WildStar is not my style, its exciting to see some companies trying to do something different. I look forward to seeing more of what WildStar has to offer.
Now maybe it’s just me, but if you removed the graphic style from Wildstart and SW:TOR, and played videos of both side to side, I’m not sure I could tell the two apart. Now maybe at the end of the day, the two games won’t be anything alike, but just based off video I’d say they are basically identical solo RPGs you play on a server.
It begs the question, if enough people actually see things like this, that dodging an avalanche is some huge leap forward in the genre, maybe what people want is just slight twists on the 2004 formula? If you look at what’s happening right now, with WoW players moving to Rift, it suggests exactly that. My follow-up would then be; is it because these people are new overall to MMOs, or are people really that happy playing the same game year in, year out, so long as the graphics get switched up?