Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

More than five hours

Installing and patching The Witcher from it’s v1.0 CD to 1.5 is, I believe, humanly impossible. First you download the huge 1.4 patch, only to have it inform you that you need to install the language pack. Grab that 400+mb … Continue reading

Posted in Random, Rant | 2 Comments

Five hours

For some, it will take longer to download an expansion than to reach it’s level cap. That is most impressive for 25 months, hundreds of devs, and millions of dollars later. Lowering the bar (of accessibility!) yet again.

Posted in Rant, World of Warcraft | 15 Comments

I’m going to player impact the shit out of this instance!

“We’ll throw you into your very first instance, to get a feel for a very player directed experience.” Um… what? Oh and two faction in the Warhammer universe, good call. Have they announced a coordinated dance animation between Chaos Warriors … Continue reading

Posted in Combat Systems, Mass Media, Rant, WAR40k | 10 Comments

Kingdom Conquest: The surprising iPhone MMO that works

Kingdom Conquest, a MMO of sorts for the iPhone, has been a very pleasant surprise. Its part resource sim (build a city, city produces resources, spend resources to improve city + army), part card game-style combat, and part beat-em-up mini-game. … Continue reading

Posted in iPhone, MMO design | 15 Comments

Forge: Not the most agile elf around

Blood Bowl League Update: Our league is in the midst of week four, so a long-overdue update is in order. To check out all of the stats and standings, swing by our website. My team, Syngularity, just played it’s 4th … Continue reading

Posted in Blood Bowl, Inquisition Clan | 5 Comments

Losing on the interwebz

You admit defeat on the internet when talking about an upcoming game when you state “this is just the beginning; they have future plans for feature X that could make it really great”. The game is not out yet, and … Continue reading

Posted in Random, Rant | 11 Comments

Rift: Define ‘dynamic’

I’ve yet to really look into Rift because, well, it’s an MMO in pre-beta, so right now the devs are telling you it’s gods gift to gaming, and they have the feature-list and staged videos to prove it! I did … Continue reading

Posted in beta, Combat Systems, Mass Media, MMO design, Random | 17 Comments

Darkfall: Dying in a dungeon

Comcast attempt to fix our internet: round two, is set for tonight. /pray That aside, our connection was working well enough to actually allow me to play a bit of Darkfall without it being a total disaster, and thanks to … Continue reading

Posted in Darkfall Online | 1 Comment

Just more of Blizzard being Mythic

Wait, only two of the six capital cities in Cata got significant attention? Oh Blizzard, how very Mythic of you. No wonder you decided to just give away this partial, vanilla-area-only, mini-update for free. And I feel bad for the … Continue reading

Posted in World of Warcraft | 22 Comments

Look but don’t touch

Watching a quality PvP video like this when your internet has ‘noise’ is kinda like cutting yourself just to see if you can still feel feelings. Thanks Comcast. Very nice vid ValRoth, especially for including the Vent and in-game sound.

Posted in Darkfall Online | 3 Comments