Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

Looking back at 2010

Prompted by Lum doing it, lets review my 2010 predictions and see how I do. I’m not sure when I’m going to do my 2011 predictions, but my guess is sometime next week. I’ve not really thought about 2011, but … Continue reading

Posted in Aion, Darkfall Online, EVE Online, Fallen Earth, League of Legends, Random, Site update, Ultima Online, Warhammer Online, World of Warcraft | 7 Comments

Darkfall’s solution to Chinese gold farmers

Covert Ops indeed. Edit: Should include this video as well; a good demonstration of small-group tactics against a much larger force.

Posted in Darkfall Online, PvP | 9 Comments

Patch giveth, and patch… not giveth as much?

The bad news is that today’s Darkfall patch did not deliver the items I was hoping it would, and instead ended up just tweaking a few things for balance purposes along with adding in the holiday update. Still nice, and … Continue reading

Posted in Civilization Series, Darkfall Online, Patch Notes | Comments Off on Patch giveth, and patch… not giveth as much?

Darkfall: Meditation thoughts + next patch

It would seem that I picked a great time to get back into Darkfall, as this update mentions a lot of rather exciting things, chief among them fixes to clan warfare and the expanding of the meditation (offline skilling) system. … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, Patch Notes, PvP | 5 Comments

Collision Detection revisited

Different games require different things, and something vital to one might be completely trivial to another. The goal of this post is to consider how important spot-on collision detection is to Darkfall, and to also touch on some other games … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, PvP, Warhammer Online, World of Warcraft | 7 Comments

Darkfall: Northern Sea Fortress

Darkfall’s latest patch set the Sea Fortresses to go live in prime time rather than on a moving 22 hour schedule. The patch also made it so they go live daily, which might be a bug (the previous timer was … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | Comments Off on Darkfall: Northern Sea Fortress

Kingdom Conquest tips

A lot of people have the same questions about Kingdom Conquest, so rather than typing them out on my iPhone, I’ll just put some info up here. First and most importantly, always work towards a quest goal, as they will … Continue reading

Posted in iPhone, Random | 30 Comments

Kingdon Conquest Alliance formed

World 9 is the latest world in KC, and Inquisition has an alliance up (Inquisition). We are situated in the north-east. If you want to play with us, you can go into the options menu at the launch screen and … Continue reading

Posted in Inquisition Clan, iPhone | 8 Comments

Blood Bowl: Norse on Norse crime

Last night I played a particularly brutal game of Blood Bowl, as my Norse team went up against another Norse team. When two teams that love to hit, but can’t take it meet, you know its going to get ugly. … Continue reading

Posted in Blood Bowl | Comments Off on Blood Bowl: Norse on Norse crime

Darkfall: Battle for Skogul

Mmmm, good MMO PvP, how I’ve missed you so. Not even Comcast’s wrath could keep me away last night, as Flying V (my alliance) laid siege to the hamlet of Skogul, owned by the ReVenge alliance. We brought around 40, … Continue reading

Posted in Darkfall Online, PvP | 10 Comments