Category Archives: MMO design

PvP in Atlantica Online, and it’s RMT taint.

Now that the blogging break is over (ie: back at work), it’s time to catch up on some reading and start posting regularly here. It’s amazing what a few days of inactivity does for your page views. While the past … Continue reading

Posted in Atlantica Online, MMO design, PvP, RMT | 41 Comments

Darkness Falls in Warhammer, full map inside!

The idea of adding a Darkness Falls(DF)-like dungeon to Warhammer Online has been floating around since beta, and has even been hinted at by Mythic themselves. DF was a HUGE success in Dark Age of Camelot, and combined PvE and … Continue reading

Posted in Dark Age of Camelot, MMO design, RvR, Warhammer Online | 11 Comments

Boosting XP gain, why?

Mythic recently increased the overall leveling rate in WAR, and most players/blogs have openly called this a much needed change. I’m somewhat neutral about it concerning WAR in particular, as on the one hand the pace never bothered me, but … Continue reading

Posted in MMO design, Rant, Warhammer Online, World of Warcraft | 14 Comments

Some Monday thoughts on WAR and Monolith RvR

So many thoughts are going through my head right now. Overall I had a really, really great weekend with WAR, but on Monday some issue are nagging me. This is likely to jump around a bit, so sorry in advance … Continue reading

Posted in MMO design, Rant, RvR, Warhammer Online | 4 Comments

RMT, the great fail of MMOs

Before we get into the details of this post, I think it’s very important to keep one thing in mind; no matter the payment method, someone is going to end up paying more for option A than option B, and … Continue reading

Posted in MMO design, Rant, RMT | 46 Comments

MMO patching

Warhammer Online has been patched a great deal since launch, above and beyond the typical patching of a new MMO, with everything from small ‘hot fixes’ to major content patches like 1.1a. It’s rare that a week goes by without … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 28 Comments

Accessible to you means trivial to me, and elitist to him.

It seems Tobold was having a rough day Friday. Aside from missing the true point of my post, a few days later Tobold describes a similar situation, only from the ‘raid leech’ perspective rather than an officer’s. As seen here, … Continue reading

Posted in MMO design, Rant, World of Warcraft | 35 Comments

SW:TOR and RMT, awesome!

Well we can officially move on from this potential MMO baby jesus, looks like SW:TOR is going to have RMT. Sweet, I can’t wait to afk grind sci-fi foozles while chugging $5 xp potions  wearing my $10 hot pink R2D2 … Continue reading

Posted in MMO design, Rant, RMT, SW:TOR | 10 Comments

What is raiding in WoW today?

In somewhat of an odd coincidence, the day Tobold posts about mini-Naxx is also around the time the topic of raiding was brought up in our vent. We were discussing what made raiding fun for us back in vanilla WoW, … Continue reading

Posted in MMO design, Rant, World of Warcraft | 22 Comments

Darkfall, clearly eating babies, news at 11.

First things first, this is a ‘kettle calling the pot black’ type of post. I know, but that’s the joy of running a one man, type whatever blog. Feel free to skip the post if this somehow raises your blood … Continue reading

Posted in Darkfall Online, MMO design, PvP, Rant, World of Warcraft | 27 Comments