Category Archives: PvP

DF:UW – Scroaching

Last night there were multiple large sieges not involving OTG, and since our clan had no formal plans to attend, I made my way down to the area to do some good old scroaching. For non-Darkfall players, scroaching is basically … Continue reading

Posted in Darkfall Online, PvP | 8 Comments

DF:UW – Sieging Alden Enak

Last night OTG had a siege against The Empire for their hamlet of Alden Enak (AE), located just south of our city of Kvit. The nice thing about this siege was that the numbers, gear, and player skill were about … Continue reading

Posted in Combat Systems, Darkfall Online, Housing, Old Timers Guild, PvP | 12 Comments

DF:UW – The value of owning a city

A popular topic on ForumFall of late has been the value of player cities and hamlets, with some believe they are not worth owning, or that the cost to build them up is too great and needs to be reduced. … Continue reading

Posted in crafting, Darkfall Online, Housing, MMO design, Old Timers Guild, PvP | 1 Comment

DF:UW – Across the world and back to base

Last week OTG had a planned event to take down the red dragon on Cairn. We had a nice turnout (I believe we had 40ish), and after about 30 minutes we took the beast down. The fight itself is fairly … Continue reading

Posted in Combat Systems, Darkfall Online, Old Timers Guild, PvP | 3 Comments

DF:UW – Story of a new player

Copy/pasting this from the Darkfall forums, written by Hydride. ————— So I’m currently working abroad, playing on my laptop and have crap internet. I have a 6k pp Warrior. My FPS in the cities is around 10 and outside 17 … Continue reading

Posted in crafting, Darkfall Online, PvP | 7 Comments

Darkfall: Unholy Wars – Peaks on top of peaks on top of peaks

Readers here know that I like MMOs (hence, you know, this here MMO blog). And unless this is the first post you are reading here (hi), you know I prefer my MMOs to be more sandbox/virtual world than themepark, and … Continue reading

Posted in Darkfall Online, MMO design, Old Timers Guild, PvP | 17 Comments

DF:UW – Review after two weeks

(Note: I write this sitting on my just-crafted boat, fishing away far off the Agon coast. Let’s see what I end up with at the end.) MMO sequels are tricky. When you create a sequel, you generally do so because … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, MMO design, PvP | 13 Comments

DF:UW – Weekend update

I had a very busy weekend in DF:UW. Here are a few of the highlights and what I’m liking so far. On Friday I spent most of my time trying to finish up kill feats for the mobs available around … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, PvP | 9 Comments

DF:UW – The first two days

Quick report on my first two days of DF:UW for today. Installing and patching the game went smoothly for me, in large part thanks to a private Torrent that an OTG member had setup for us to use. I would … Continue reading

Posted in crafting, Darkfall Online, PvP | 3 Comments

Darkfall: Unholy Wars – End of beta and the plan going forward

Originally I was going to chronicle the DF:UW beta from day one to close, but a lot of what I had down no longer applies, and after re-reading it, it was honestly not that interesting. Instead, I’ll just type up … Continue reading

Posted in beta, Combat Systems, Darkfall Online, Inquisition Clan, MMO design, PvP | 15 Comments