Monthly Archives: March 2008

Missed oppertunity in Hellfire Peninsula?

Sorry for the slow updates recently, no major blogging topics have popped into my head lately. One quick observation I had last night. Hellfire Peninsula has an alliance and horde town, basically across from each other separated by NPC enemies. … Continue reading

Posted in PvP, World of Warcraft | 6 Comments

Fixing Alterac Valley.

This will be the last post about AV for now, I promise. All previous commentary was based on the 51-60 bracket, and having finally hit 61+, I’ve experienced 61-70 AV. As bad as the 60 bracket was, the 70 bracket … Continue reading

Posted in Combat Systems, MMO design, PvP, World of Warcraft | 4 Comments

Fun with blog stats.

Recently WordPress has upgraded their stat tracking page to show lifetime blog post views, which is quite nice and provides a better view of what drives traffic. Taking a glance at mine, I was a bit surprised which posts have … Continue reading

Posted in Random, Site update | 5 Comments

A culture of losing; the WoW effect on PvP.

Over the weekend I played a good bit of 51-60 Alterac Valley. Over the span of however many games I played, I noticed some interesting trends. The overall trend that I noticed is that PvP skill is highly lacking in … Continue reading

Posted in Dark Age of Camelot, MMO design, PvP, Warhammer Online, World of Warcraft | 6 Comments