Category Archives: Darkfall Online

ESO, DF:UW – Sometimes we go looking for something we already have

This past weekend ESO had another beta weekend, but I wasn’t able to play much as I had issues with the account my highest-level character is on. I did create an Imperial on my purchased account, but beyond that and … Continue reading

Posted in beta, Combat Systems, Darkfall Online, MMO design, PvP, The Elder Scrolls Online | 8 Comments

Command Center

Forumfall has a thread about everyone’s gaming area. Figured some of you might be interested in mine here as well. Click to enlarge.  

Posted in Darkfall Online, Random | 14 Comments

DF:UW – Just call me Captain Ghostship

Once we had wrapped up our sieges Sunday night, we noticed that the nearby Sea Fortress was going live in under an hour, and it was decided that we would bring out a Frigate and try to capture it. A … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 2 Comments

DF:UW video – Enemy perspective from the AT siege

Enjoyable watch, quality goes from average to good. Highlights: I die towards the end. Video starts when they have both boats already in the water. Video ends right as we start turning the fight and take out the siege stones … Continue reading

Posted in Darkfall Online, PvP | 2 Comments

DF:UW – Sweet peaks

I write often about the highs and lows a great MMO can take you on vs the sustained averageness of far too many MMOs today. I think in many ways that is the core difference between an MMO and all … Continue reading

Posted in Darkfall Online, MMO design, PvP | 1 Comment

Payday the right way, DF:UW boats, ESO beta

Random bits on a Friday. Payday 2 received a nice free update recently, adding a new difficulty level to every heist and two new enemies, among other changes. The game continues to be another good example of how to support … Continue reading

Posted in Darkfall Online, PvP, Random, RMT, The Elder Scrolls Online | 7 Comments

DF:UW – A return to siege action

I took part in my first siege since returning to DF:UW last night, and good times were had. The siege was over an ally’s hamlet, and the enemy included my old clan the Old Timers Guild, so it was fun … Continue reading

Posted in Combat Systems, Darkfall Online, PvP, The Elder Scrolls Online | 10 Comments

DF:UW – If everyone had diamonds

As previously noted, Darkfall: Unholy Wars took a huge step towards becoming a sustainable sandbox with the recent increase in gear loss from PvP. As some have asked, I don’t know if it’s enough, but it’s certainly a start, and … Continue reading

Posted in Darkfall Online, MMO design, PvP | 27 Comments

DF:UW – So you’re saying theres a chance…

Added 10% durability hit (on item Max Durability), on all equipped items when the player gets ganked. /Smug PS: Resubbed.  

Posted in Darkfall Online | 27 Comments

Stay in school kids

A few of us have been laughing ourselves to tears over the latest ForumFall post-of-the-year entry, and someone insisted I share with the rest of the class. Fair warning, the rage is very strong here. “You have no clue what … Continue reading

Posted in Darkfall Online, Random | 35 Comments