Category Archives: Darkfall Online

DF:UW – Fear and fun in Agon

Following the development of Darkfall is far more stressful than actually playing it for me. I have issues, most likely stemming from having more than one MMO I enjoyed crapped on by the developers. Whether it was Tammel in UO, … Continue reading

Posted in Darkfall Online, MMO design | 9 Comments

ESO: State of the game, state of the MMO

Since Bethesda releases a State of the Game today, I might as well post mine now as well. Overall I really like the game. I don’t know if I’d call it a great MMO, but as just a game overall … Continue reading

Posted in Darkfall Online, The Elder Scrolls Online | 10 Comments

EVE: Space Famous

The latest EVE Blog Banter topic is about “space famous” individuals and everyone’s thoughts about them. Jester has his entry here. The topic reminded me that I had previously talked about the importance of such players, here in more general … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, Site update, The Elder Scrolls Online | 4 Comments

DF:UW – Those who don’t learn from history

The big announcement recently from AV about DF:UW is that they are doing away with the class system and going back to a more free-form character skill system. The perception on Forumfall was that due to classes, balance was poor. … Continue reading

Posted in Darkfall Online | 9 Comments

DF:UW – Levy

Just as ESO went live, AV released a major update to Darkfall: Unholy Wars that included a new Area of Influence (AoI) system and a levy system. I’ve talked about the current flaws in the AoI system, but even flawed … Continue reading

Posted in Darkfall Online, MMO design | 7 Comments

DF:UW – Ushering in the play to crush era

“Play to Crush” was the marketing pitch for Shadowbane (SB), a somewhat short-lived MMO that was based around PvP conquest. The core reason SB died? The players crushed it. Server by server, one alliance would rise to dominance, and that … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Patch Notes, Random | 7 Comments

DF:UW – This is why we play

Our alliance is currently in a war with another major alliance, and the result has been great PvP for a number of days now. Last night we had another battle, and it might have been the best one of the … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 5 Comments

DF:UW – This is how you should play in the sandbox

The shitstorm that is the Bonus Room controversy continues to rage, and as of now CCP hasn’t made a move. How all of that plays out will be very interesting to watch, but I want to put that aside for … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, MMO design | 17 Comments

DF:UW – Sinspire Cathedral

Last night our alliance took a trip into the newest dungeon added to DF:UW, Sinspire Cathedral. I’d never been, but had heard good things, so I jumped at the chance to join in. In total we had a full group … Continue reading

Posted in Darkfall Online | 11 Comments

Reviews vs Facts

A while ago I had a conversation with someone about reviews. My basic point was that they don’t matter all that much, and that we sometimes think they do because the media that produces and relies on reviews tries to … Continue reading

Posted in Darkfall Online, Mass Media, Random, The Elder Scrolls Online, WildStar | 20 Comments