Category Archives: RMT

F2P sub options, and NFS: Hot Persuit

Sorry for the lack of blogging around here in the last week or so, RL kicking my ass a bit. Quick observation; if F2P is so great, why do they often provide a subscription-like option? And, why is it that … Continue reading

Posted in Random, RMT | 24 Comments

Today’s Kool-Aid flavor is grape. Grape and failure

A lot of funny stuff is happening in this post over at TAGN, please go check it out. My only major complaint is that Wilhelm was light on the actual insults. I’m going to try and correct that here. I … Continue reading

Posted in Allods Online, DDO, EVE Online, Guild Wars, Lord of the Rings Online, Mass Media, MMO design, Rant, RMT, SW:TOR, The Elder Scrolls Online, WildStar, World of Warcraft | 51 Comments

The cure for F2P disease is quality

In the comments section from yesterday’s post, Rohirrim raised the issue that with so many failed MMOs being demoted to the F2P minor leagues, gamers today might be weary of jumping on a new game that is sub-based for fear … Continue reading

Posted in Camelot Unchained, EQNext, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Rant, Rift, RMT, SW:TOR, The Elder Scrolls Online | 33 Comments

Shocking news; F2P is dead

Well that didn’t last long, huh? Wish someone had called F2P a fad, that would have been pretty insightful of them. Am I happy that the F2P plague is dying? Of course. Will F2P still exist in some capacity? Yes. … Continue reading

Posted in EQ2, League of Legends, Mass Media, MMO design, Rant, RMT, SW:TOR, The Elder Scrolls Online, World of Warcraft | 61 Comments

Victory conditions and personal goals

This Tobold post contains a lot of straw, and while I don’t think he believes some of the things he wrote, I do wonder if others might look at things in such a way. Before I get to that however, … Continue reading

Posted in League of Legends, MMO design, RMT | 19 Comments

Gaming moving in the right direction (mine)

Remember when certain people would argue that World of Tanks is not pay-to-win? That gold ammo can’t aim for you and gold tanks aren’t even that great and blablabla? They look a bit silly now that the company behind the … Continue reading

Posted in League of Legends, Random, Rant, RMT | 13 Comments

Themepark goes F2P, take infinity

Some quick thoughts on the Rift F2P thing, since a few people have asked. First, it’s not surprising. Scott Hartsman leaving Trion was basically the “Rift is going F2P” announcement. Second, not surprising given what Rift is. It’s an above-average … Continue reading

Posted in Dark Age of Camelot, Darkfall Online, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Rift, RMT, World of Warcraft | 24 Comments

Blizzard: “Didn’t want those subs anyway”

Oh look, the D3 scam subs are officially off the books, and Blizzard doesn’t have another game or bundle coming out to bundle players into a WoW sub. And I was so sure MoP would totally save WoW too… Of … Continue reading

Posted in EVE Online, Mass Media, RMT, World of Warcraft | 43 Comments

Ghost audience

When I wrote my PvE sandbox series of posts, I wrote them thinking that the audience would be similar to those that play PvP sandbox MMOs, but instead of competing directly against each other, those players would be more focused … Continue reading

Posted in MMO design, Rant, RMT | 44 Comments

Hell officially freezes over

What The Fuck? Obviously overall this is awesome. F2P MMOs that are actually good games growing up and becoming sub games is a thing that should happen. I’ve said over and over that I’d pay $30 a month or more to play a sub-based … Continue reading

Posted in Allods Online, Rant, RMT | 11 Comments