Monthly Archives: September 2009

Your family vacation, McDonalds, and the MMO genre

Keen has a well written post about his return to WoW and what the game is all about now. Read it made me realize the difference between some people in the real world, one that also seems to apply to … Continue reading

Posted in MMO design, Random, Rant, World of Warcraft | 16 Comments

The fear of impact in the MMO genre.

The MMO genre is a funny place. On the one hand, it promises to let you play with thousands of other players and share adventures together, while on the other it sets you up to be a hero doing some … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Rant, Ultima Online, World of Warcraft | 26 Comments

Idea for binding another game to an MMO

With CCP announcing Dusk 514, a shooter-based MMO that will interact with EVE Online, Tobold ask’s what other MMOs would work well with a secondary product attached to them. My initial thought was to have player-controlled mobs facing off against … Continue reading

Posted in Combat Systems, DDO, Dungeons and Dragons Online, EVE Online, MMO design, Random, World of Warcraft | 6 Comments

Silly small indie dev and your tiny patch changes!

As was the case with ‘State of the Game’ posts a few days ago, it also seems not all patch notes are created equally. Keep in mind this is a pre-patch, setting the table for Aventurine’s next BIG patch for … Continue reading

Posted in Darkfall Online, Patch Notes | 10 Comments

DarkFall: Battle Report

Yesterday I talked about a successful one on one PvP encounter in DarkFall, and sure enough today I have a story about a not-so-successful small group encounter. Following this pattern I fully expect Hammerdale will be sieged tonight and the … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 11 Comments