Monthly Archives: March 2011

The real Rift review

I did not want to do a formal review of Rift until I hit 50, but seeing as this continues to get more and more out of hand, a character at 42 will have to do. So this review is … Continue reading

Posted in Combat Systems, crafting, Inquisition Clan, MMO design, PvP, Rift | 31 Comments

The anti-WAR/AoC/Aion factor

Somewhat following up on my previous post about Rift and the different perceptions of the game between current players and those on the outside glancing in, I think the game’s momentum will continue in the months to come due to … Continue reading

Posted in Age of Conan, Aion, Rift, Warhammer Online | 8 Comments

PAX thoughts: Future of MMOs panel

My favorite panel from PAX was a MMORPG.com-hosted discussion attended by a number of high-profile MMO devs (Massively has the breakdown). It was a good, open talk on various MMO topics, and while some PR-speak was uttered, overall the devs … Continue reading

Posted in Guild Wars, Mass Media, MMO design, Rift, SW:TOR, Ultima Online, World of Warcraft | 4 Comments

Wishing Coin Lock had gone live a few hours earlier… (Updated)

In a funny (but not ha ha funny) twist, my Rift account was hacked last night, just hours before the Coin Lock went into effect. While the hacker did a good job of selling all my gear and items, they … Continue reading

Posted in Rift | 19 Comments

I sense a Rift in your guild

It seems the self-sacrifice that EuroGamer made for the good of our community is being forgotten, and it’s getting embarrassing. It’s been just over two years since the infamous “5 minute MMO review”, and yet here we are today, with … Continue reading

Posted in beta, Blogroll, EQ2, EVE Online, Guild Wars, Mass Media, MMO design, Rant, Rift, Warhammer Online, World of Warcraft | 26 Comments

I’m new here, want to hear my awesome idea?

I’m sure you have seen this a few times, a new blogger is all hyped up and ready to change the world, and they enthusiastically posts about things that have not only been covered hundreds of times, but items that … Continue reading

Posted in Mass Media, MMO design, Rant, SW:TOR | 16 Comments

Massively interviews Scott Hartsman

Very solid interview with Scott Hartsman over at Massively. Nicely done Karen. I’m not going to break it down or comment on every answer, but overall I like that Scott is throwing out more facts than marketing hype (first day … Continue reading

Posted in Mass Media, Rift | 5 Comments

How awesome is Dragon Age 2!?

So atrocious. Remember how during Dragon Age: Origins, sometimes the combat would get a little silly and you felt a bit embarrassed for the game? DA2 is those silly moments, turned up to 11, and put on repeat 24/7. Mortal … Continue reading

Posted in Random, Rant | 19 Comments

PAX thoughts: Treasure chest complexity spiraling out of control!

One of the better presentations I attended at PAX was “To Hell and Back Again: How the Game Industry Has Changed Since Diablo”, presented by David Brevik, former President of Blizzard North. The majority of the presentation was a historical … Continue reading

Posted in Diablo 3, Mass Media, Random | 3 Comments

PAX thoughts: Guild Wars 2

Brain overloaded with stuff to write after PAX, making it difficult to write anything. Good problem and all that. Expect a little more activity here over the next few days. First, I’ll just clarify that the post below is not … Continue reading

Posted in Combat Systems, Darkfall Online, Guild Wars, Mass Media, MMO design, Rift, Warhammer Online, World of Warcraft | 36 Comments