Monthly Archives: March 2011

Guild Wars 2 Review (EG Style)

(Note: these keep coming earlier and earlier. EG workin’ hard!) Rift version .9 Looks similar, plays a bit like DDO (active but not really but hey look, dodge!), the PQs don’t move but also don’t look as blatant as WAR … Continue reading

Posted in Guild Wars, Rift | 14 Comments

Rift: Quick glance at world PvP

After two zones of relative peace, level 30 brings me into the first shared zone of the game, and as I’m playing on a PvP server, this has some interesting dynamics to it. This won’t be a complete review of … Continue reading

Posted in MMO design, PvP, Rift | 3 Comments

PAX East is almost here

PAX East starts Friday! I’m really looking forward to the whole event for various reasons. First and foremost is to see titles like GW2 and SW:TOR live, along with whatever else is on display. As I plan to attend all … Continue reading

Posted in Guild Wars, Mass Media, Random, Site update, SW:TOR | 8 Comments

Rift: Souls of goodness

Yesterday I pointed out that no single feature of Rift really stands out enough to singularly sell the game, but that does not mean there are not systems within the game that either bring something new or interesting to the … Continue reading

Posted in Combat Systems, MMO design, PvP, Rift | 12 Comments

Rift: Things I wish I had known sooner

Found this very helpful thread today. Enjoy!

Posted in Rift | 1 Comment

Rift: And I don’t wear jerseys I’m 30 plus

It’s hard to describe Rift in a few sentences. I mean, if I say it’s like WoW but better that’s pretty subjective (read: correct) and depends on what you are looking for. If you are looking to pay $15 a … Continue reading

Posted in Inquisition Clan, MMO design, Rift | 23 Comments

Quick F2P commentary

An update post on Rift is on its way, but I found this post over at Terra Nova very interesting, especially considering Rift is a sub-based MMO in what seems like a sea of F2P games. I’m not holding my … Continue reading

Posted in MMO design, RMT | 1 Comment

Wheel of Time: Finally up to speed

For the first time ever, I’ve actually caught up with the Wheel of Time series, a series I first started reading way back in highschool. It took three restarts, but finally I’ve read all 13 books that have been released … Continue reading

Posted in Random, Site update | 16 Comments

The cult of MMO; Why it’s good to be a fanboi.

MMO success has been the topic of a few blogs, mostly inspired by Rift’s successful launch and predictions of what will happen next. Will it WAR or will it WoW? Readers here will know I’m leaning more toward WoW than … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Rant, Rift, Ultima Online, Warhammer Online, World of Warcraft | 4 Comments

Insider story of Darkfall’s development

Pretty interesting read. While I’m at another lull in my activity with Darkfall, it’s still the MMO I keep my eye on more than anything else, I still log in once a week or so to catch up on activity, … Continue reading

Posted in beta, Darkfall Online, MMO design | 4 Comments