Monthly Archives: August 2011

While I climb to 1500 ELO…

A while ago Riot announced that when Season One officially ends, anyone with an ELO above 1495 would receive a special Jarvan skin as a reward. Prior to that announcement I was happily making my way up in ELO, getting … Continue reading

Posted in League of Legends | 17 Comments

Dawntide: A little more time

I played a little more Dawntide (I can’t explain why, other than that I’m a sucker for sandboxes I guess), and while I still would not recommend it to most people, I have seen a few noteworthy things. The combat … Continue reading

Posted in beta, Combat Systems, crafting, MMO design, Random | 1 Comment

Turning RPG players into MMO players: Solutions

As first mentioned here, there seem to be a high number of RPG fans who turn to MMOs to get their gaming fix, yet most MMOs do a rather poor job of getting those solo-minded players into what really makes … Continue reading

Posted in Asheron's Call, Darkfall Online, EVE Online, MMO design, Ultima Online, World of Warcraft | 13 Comments

I’m back, and the games I’m playing

Finally back from vacation. The plan to blog while there did not exactly work out (you might have noticed), but the blogging break was nice as well. I’ve got the “how to get RPG players who turn to MMOs into … Continue reading

Posted in beta, Combat Systems, DoTA, iPhone, League of Legends, Mount and Blade: Warband, Random | 10 Comments