Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

Stuck in easy mode.

As I explore more content in TBC (Hellfire complete, working on Zangermarsh now) a new issue has arisen, or rather I’ve noticed an issue that has likely been going on since just after launch. The better and smarter you play … Continue reading

Posted in MMO design, World of Warcraft | 13 Comments

Urge…to…play…EVE…rising…

The lack of EVE-related posts here is mostly due to one factor; I haven’t been playing EVE much lately. I blame WoW mostly, along with The Witcher whenever the WoW bug has subdued long enough to play something else. I’m … Continue reading

Posted in EVE Online, Podcast, Site update | 15 Comments

Giving some credit to Massively, and dumping on SL.

Due to a combination of WordPress thinking I’m a spam bot and Darren not checking his spam filter, my comment on his post yesterday never showed up. No worries though, the world is not missing much, as it was basically … Continue reading

Posted in Random | 8 Comments

Don’t blame the Deathknight, blame the creator.

Now that RMT promoter Tobold has returned (kidding), he linked some good blog posts about the upcoming Deathknight class, and what could possibly be done to implement them correctly without pissing off other classes, particularly warriors. All good reads, so … Continue reading

Posted in Dark Age of Camelot, EVE Online, MMO design, PvP, Warhammer Online, World of Warcraft | 4 Comments

Missed oppertunity in Hellfire Peninsula?

Sorry for the slow updates recently, no major blogging topics have popped into my head lately. One quick observation I had last night. Hellfire Peninsula has an alliance and horde town, basically across from each other separated by NPC enemies. … Continue reading

Posted in PvP, World of Warcraft | 6 Comments

Fixing Alterac Valley.

This will be the last post about AV for now, I promise. All previous commentary was based on the 51-60 bracket, and having finally hit 61+, I’ve experienced 61-70 AV. As bad as the 60 bracket was, the 70 bracket … Continue reading

Posted in Combat Systems, MMO design, PvP, World of Warcraft | 4 Comments

Fun with blog stats.

Recently WordPress has upgraded their stat tracking page to show lifetime blog post views, which is quite nice and provides a better view of what drives traffic. Taking a glance at mine, I was a bit surprised which posts have … Continue reading

Posted in Random, Site update | 5 Comments

A culture of losing; the WoW effect on PvP.

Over the weekend I played a good bit of 51-60 Alterac Valley. Over the span of however many games I played, I noticed some interesting trends. The overall trend that I noticed is that PvP skill is highly lacking in … Continue reading

Posted in Dark Age of Camelot, MMO design, PvP, Warhammer Online, World of Warcraft | 6 Comments

WoW progress update.

After leveling at a moderate pace, my shaman finally hit 58 and is now ready to cross over to Outland, where I’ll get my first glimpse of TBC content. In my previous time with WoW (beta to a few weeks … Continue reading

Posted in PvP, Site update, World of Warcraft | Comments Off on WoW progress update.

Stop playing World of Warcraft, go play Starcraft Worlds!

This might be a stretch and totally off base, but that’s part of the fun in writing a blog. You throw stuff out there, people to tell you that you are an idiot in your comments, and you enjoy the … Continue reading

Posted in MMO design, PvP, Random, Warhammer Online, World of Warcraft | 25 Comments