Category Archives: crafting

What the MMORPG genre could (and should) be.

Last Friday’s post, and the links in the comments to Raph Koster’s posts (here, here, and here) (Thanks Brian) about the old Ultima Online eco system have sparked some old memories of what got me interested in the MMORPG genre … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, EVE Online, Housing, MMO design, Rant, Ultima Online, World of Warcraft | 64 Comments

MMO fluff: What is it?

One of the more common complaints about DarkFall from the players actually playing the game is the lack of ‘fluff’ content, and the upcoming expansion may seek to address this. One question I have is what exactly is fluff in … Continue reading

Posted in crafting, Darkfall Online, EVE Online, Housing, MMO design, Patch Notes, PvP, Ultima Online, World of Warcraft | 22 Comments

Localized banking: Feature or hassle?

Localized banking is something DarkFall originally had on its list of features, but at some point this was changed and now banking is global. On a recent preview of the October patch, the idea of localized banking was mentioned, and … Continue reading

Posted in crafting, Darkfall Online, EVE Online, Housing, MMO design, Patch Notes, PvP, Warhammer Online, World of Warcraft | 33 Comments

The carebears of DarkFall.

At times (or maybe just on blogs/forums) we get too focused on the type of player we expect to play a certain MMO. WoW is for carebears, LotRO is for role players, DarkFall is for hardcore PvPers, Aion is for … Continue reading

Posted in Aion, Combat Systems, crafting, Darkfall Online, Lord of the Rings Online, MMO design, PvP, World of Warcraft | 6 Comments

Speaking of expansions that sounds good…

Not all State of the Game posts are created equal. Even in the cesspool that is ForumFall (and I mean that in a good way, its entertaining stuff) this updates was well received, and for good reason. The way to … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Patch Notes, PvP, Warhammer Online, World of Warcraft | 24 Comments

World of Warcraft: Cataclysm – The single greatest expansion of all time?

Readers might have picked up on the fact that I’m at times a bit tough on Blizzard and how they have been updating WoW. Sure I’m not the biggest fan of easymode everything, cookies for everyone, and the glacial pace … Continue reading

Posted in Combat Systems, crafting, EQ2, MMO design, Patch Notes, Rant, Warhammer Online, World of Warcraft | 60 Comments

DarkFall? More like GRINDfall!1!!one

No, this post is not about the skill grind in DarkFall (that was yesterday), but rather the final step in the Wisdom title quest chain. I had previously mentioned how I screwed up step two, thinking I just had to … Continue reading

Posted in crafting, Darkfall Online | 16 Comments