Category Archives: Darkfall Online

Great Darkfall preview

I guess it’s not vaporware after all :) I found this to be the best Darkfall write-up to date, as it’s written by someone with clear UO/AC experience, and that’s really the core audience DF is aiming for. While I’ve … Continue reading

Posted in beta, Darkfall Online | 18 Comments

DarkFall anticipation +1

I said I would not do it, but yet again I’m in “excited about an upcoming MMO” mode. This time around it’s Darkfall, and my interest has been raised by unexpected sources. As anyone with access to a gaming forum … Continue reading

Posted in beta, Darkfall Online, EVE Online, MMO design, Ultima Online, World of Warcraft | 16 Comments

WoW tourists attack DarkFall.

Let’s pretend this press release about Darkfall is being honest, and not just painting a delay in a positive light. I know, it’s a stretch, but “zomg vaporware lulz” posts have been done and bring little to the table. Thanks … Continue reading

Posted in beta, Darkfall Online, Rant, World of Warcraft | 24 Comments

DIKU defined, the old formula for an MMO.

Raph Koster has an amazing write-up of what defines a DIKU mud, and how some of the bigger MMOs (EQ, WoW) are direct descendents. My first limited experience with an MMO was Neverwinter Nights on AOL, and my first true … Continue reading

Posted in Asheron's Call, Combat Systems, Darkfall Online, EVE Online, MMO design, PvP, Ultima Online, Warhammer Online, World of Warcraft | 3 Comments

Darkfall, clearly eating babies, news at 11.

First things first, this is a ‘kettle calling the pot black’ type of post. I know, but that’s the joy of running a one man, type whatever blog. Feel free to skip the post if this somehow raises your blood … Continue reading

Posted in Darkfall Online, MMO design, PvP, Rant, World of Warcraft | 27 Comments