Category Archives: EVE Online

EVE Empires reminder, blog update

Quick reminder that the Kickstarter for the EVE Empires  book is winding down, and if you want to jump in and own something that is likely to be very awesome, do so now. Blog has been slow this week as … Continue reading

Posted in EVE Online, Kickstarter | 2 Comments

EVE: History, now in hardcover

EVE’s history book now has a hardcover option on Kickstarter! Easy +1 from me on that, especially since the hardcover will feature additional stories and art compared to the softcover. This will, in addition to being a great read, make … Continue reading

Posted in EVE Online, Kickstarter | Comments Off on EVE: History, now in hardcover

DF:UW – Sacrificing the game at the altar of false choice

I’ve hinted at this before, but now AV has made their plans for revamping the ‘class’ system in DF:UW public, and rather than post this to the limited audience of Forumfall, I’d rather it get more exposure here on this … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, MMO design | 9 Comments

EVE: Player control vs game restrictions

Quick follow up to yesterday’s post. First, getting over the social hurdle in EVE (getting into a Corp) is not harder than in other MMOs. A new character won’t get into a top-tier raiding guild, just like a new pilot … Continue reading

Posted in EVE Online, MMO design | 15 Comments

EVE: Day one lessons not learned for 11 years

There are easily dozens of “How to make an MMO” design lessons in this combat report from TAGN, but clearly the biggest one is that in EVE, a new player is able to not only see advanced content, but meaningfully … Continue reading

Posted in EVE Online, MMO design | 22 Comments

EVE: I’m going to put this next to my “History of WoW Empires” book

Via TAGN, Kickstater (already funded) for a history of EVE Empires book. Easiest $25 I’ve spent in a while.   #EVE

Posted in EVE Online, Mass Media | 2 Comments

EVE: Space Famous

The latest EVE Blog Banter topic is about “space famous” individuals and everyone’s thoughts about them. Jester has his entry here. The topic reminded me that I had previously talked about the importance of such players, here in more general … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, Site update, The Elder Scrolls Online | 4 Comments

DF:UW – Ushering in the play to crush era

“Play to Crush” was the marketing pitch for Shadowbane (SB), a somewhat short-lived MMO that was based around PvP conquest. The core reason SB died? The players crushed it. Server by server, one alliance would rise to dominance, and that … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Patch Notes, Random | 7 Comments

DF:UW – This is how you should play in the sandbox

The shitstorm that is the Bonus Room controversy continues to rage, and as of now CCP hasn’t made a move. How all of that plays out will be very interesting to watch, but I want to put that aside for … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, MMO design | 17 Comments

Too much tolerance

Jester has two great posts up today, although about two very different subjects. The first, and the one I’ll be brief about, is about an example of someone scamming a player in EVE. Typical EVE stuff right? Not exactly, due … Continue reading

Posted in EVE Online, Mass Media, Rant | 65 Comments