Category Archives: Patch Notes

WAR LotD: New RvR zone launches, RvR left off the invite list.

LotD officially launched yesterday in Warhammer Online, just not fully. Only the event-winning side had access for the first 24 hours, and the new dungeon was closed, leaving everyone to try out the various PQs and lair bosses. The good … Continue reading

Posted in Patch Notes, RvR, The Casualties Guild, Warhammer Online | 15 Comments

Big DarkFall update, Aventurine-style of course

It’s not often (ever?) that Aventurine gives it’s fans a preview of what’s ahead for everyone’s favorite and 100% perfect MMO, Darkfall, yet we got just that yesterday from Tasos. Or at least, we got a long post with a … Continue reading

Posted in Darkfall Online, Mass Media, MMO design, Patch Notes, PvP | 8 Comments

DarkFall: US server population (non)issue

With the all-but-confirmed US-1 (or NA-1) server being geared up for release, many in the DarkFall (and ForumFall) community are wondering if the player base can support two separate servers, using the current in-game population as a barometer. The all … Continue reading

Posted in Darkfall Online, Mass Media, MMO design, Patch Notes | 7 Comments

Darkfall 5/15 patch thoughts.

Oh nooz, one step towards Trammel! Patch day for Darkfall, and with it some (on paper) interesting balance tweaks, gameplay changes, and more quests revolving around the zero lore that is Darkfall… The biggest change, without doubt, is the increased … Continue reading

Posted in Darkfall Online, Patch Notes | 3 Comments

DarkFall patch: PvE love

While I have yet to really comment on a DarkFall patch, today’s update and design note are a bit more than the usual “fixed some bugs, changed a few % for skill X”. The design note is aimed at new, … Continue reading

Posted in Darkfall Online, MMO design, Patch Notes, PvP | 7 Comments

Quick DarkFall funny

DarkFall is being patched right now, so you get a weekend post. Thank DarkFall. Found this on the forum: Every patch without patch notes is a slap in the face of a paying customer. DarkFall, too hardcore for patch notes. … Continue reading

Posted in Darkfall Online, Patch Notes, Random | 8 Comments

Some DarkFall issues

DarkFall has been a very pleasant surprise so far, as I really was not expecting so many things to actually work right out of the gate, and the game to overall be so solid and fun. I was not expecting … Continue reading

Posted in Darkfall Online, MMO design, Patch Notes | 19 Comments

WAR State of the Game: more solid progress being made

Mark Jacob’s “State of the Game” is up at the herald. It’s a good read, and I think contains a lot of new information for players who don’t follow every forum post made about WAR. It’s very clear that while … Continue reading

Posted in MMO design, Patch Notes, RvR, Warhammer Online | 9 Comments

More thoughts on Zone Domination in WAR

Now that everyone has had some time with the 1.2 patch in WAR, I want to talk a bit more about the Zone Domination (ZD) system and how it’s currently affecting tier 4 RvR. The difficult part of this is … Continue reading

Posted in MMO design, Patch Notes, RvR, Warhammer Online | 4 Comments

WAR 1.2 patch first impressions.

I only had a small chunk of time to play WAR last night and see what 1.2 brought, but what I saw I really liked. I might be willing (granted after only a day) to call 1.2 the patch that … Continue reading

Posted in Patch Notes, RvR, Warhammer Online | 4 Comments