Category Archives: SW:TOR

The MMO dark age is ending

Former MMO blogger Tobold (I still say I won that bet) is polling his readers about how long it takes them to hop in/out of an MMO. It’s a funny read as usual, especially the comments. A comment a made … Continue reading

Posted in Darkfall Online, EVE Online, Guild Wars, League of Legends, Lord of the Rings Online, MMO design, SW:TOR, World of Warcraft | 15 Comments

SW:TOR is the most entertaining MMO of 2012

Oh the game sucks. We all know that. But this is without a doubt the most entertaining and hilarious thing I have read all week. (hat-tip Massively) “You can tell when things are going really well in the game,” Zeschuk … Continue reading

Posted in Mass Media, Rant, SW:TOR | 28 Comments

Great games are not great MMOs

I’ve often commented that I believe a part of WoW’s success was a perfect storm scenario. I’d like to add one additional factor to that formula: My-First-MMO-ness. For many MMO gamers, WoW was their first title. This is a very … Continue reading

Posted in Lord of the Rings Online, MMO design, Rift, SW:TOR, World of Warcraft | 22 Comments

a game that millions of people are going to be playing for a very long time

Open after next quarter’s financial report: Q: You’ve previously said you need about a half million subscribers to be profitable, is that still the case? A: At 500,000 subscribers, we’d break even. At a million, we’d be making a profit … Continue reading

Posted in Mass Media, SW:TOR | 12 Comments

Lowering expectations across the board

To say that the SW:TOR launch has been mediocre would be an understatement, and if you want to go so far as to call it a disaster, considering the amount of resources BioWare had, I wouldn’t argue the point. And … Continue reading

Posted in Inquisition Clan, MMO design, Rift, SW:TOR | 50 Comments

Stop it already, let me blog about something else, PLEASE

I mean come on. Stop the trolling already. Take a break. It’s NOT EVEN FRIDAY! “We kept the team together” – Over/under layoffs get announced next month? “Rise of the ghouls took over a year to produce” – No shit. … Continue reading

Posted in Rant, SW:TOR | 16 Comments

Medical License Revoked

People are lucky I’m too lazy to find my own “told you so” quotes about stuff. You know, stuff like “EA might shut down thanks to SW:TOR”. Because, um… EA might shut down thanks to SW:TOR. This is the best … Continue reading

Posted in Mass Media, MMO design, Rant, SW:TOR | 25 Comments

Rebuilding the genre on SW:TOR’s ashes

I get the feeling that people misunderstand me when I say that I hope SW:TOR is the death of the AAA themepark MMO. I’m not saying the genre would be better if people did not spend 300m to make an … Continue reading

Posted in Age of Conan, Darkfall Online, EQ2, EVE Online, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 48 Comments

You should return those glasses to their rightful owner

Syp over at Biobreak has a post talking about the pre-2003 MMO market and todays, and how you can’t pay him enough to go back to that time. First I find this odd, as looking at his About page, I’m … Continue reading

Posted in Asheron's Call, Atlantica Online, EQ2, Housing, MMO design, Random, Rant, Rift, RMT, SW:TOR, Ultima Online, World of Warcraft | 82 Comments

Expectations

Quick item I found interesting from the CCP/CSM meeting notes: EVE New Player Experience according to CCP =  The first six months. SW:TOR entire player/pillar experience: One month. Both games use the same business model.

Posted in EVE Online, MMO design, SW:TOR | 5 Comments