Category Archives: Warhammer Online

“Dude, that game is so 2004”, and other WAR comments.

Reading some of the early Open Beta feedback, one thing struck me as a bit curious, and I wanted to write about it here in the hopes that someone can explain it to me. Why is 2008 so different from … Continue reading

Posted in Age of Conan, beta, Combat Systems, Dark Age of Camelot, EQ2, MMO design, PvP, Ultima Online, Warhammer Online, World of Warcraft | 21 Comments

Warhammer Open Beta mini-report.

Preview weekend plus took place the last few days, and today is the first day of Open Beta for Warhammer Online. Unlike the first preview weekend, Mythic did not slip in a last minute gamebreaker like borked NPC pathing, and … Continue reading

Posted in beta, Warhammer Online | 5 Comments

Mark Jacobs blog, Open Beta, and CPU issues.

Mark Jacobs not only started a blog, but has been a one man typing machine ever since. It’s almost scary really; the guy posts and replies more than Tobold. I doubt our blog overlord will take this lightly, and has … Continue reading

Posted in beta, Random, Warhammer Online | 3 Comments

Is it Sunday yet?

Open beta here yet…? Sorry one track mind right now, and currently the servers are down.

Posted in Warhammer Online | 4 Comments

Warhammer Online Open Beta, Launch, and the hype.

The Warhammer Online open beta is just around the corner, and shortly after Warhammer will finally go live. While the game is by no means ‘finished’ or ‘perfect’, it’s actually in far better shape than what most people saw during … Continue reading

Posted in beta, Mass Media, MMO design, PvP, Warhammer Online, World of Warcraft | 1 Comment

How do you like dem apples.

Oh, and there’s still no such thing as a miracle patch so don’t expect one here. Just a ton of fixes, additions and adjustments. We have another major patch coming as well before launch. We don’t believe in miracle patches … Continue reading

Posted in Age of Conan, beta, MMO design, Warhammer Online | 4 Comments

Entertaining new podcast.

Just wanted to make a quick post linking the latest No Prisoners, No Mercy podcast. While I was shaking my head at times due to some of the errors or misunderstanding of game mechanics, I could not help but enjoy … Continue reading

Posted in beta, Podcast, Warhammer Online | 1 Comment

Doom and Gloom for PQs and Scenarios.

In a topic that would only come up on blogs and forums, many people are worried about Public Quests and Scenarios in Warhammer Online when the ‘initial rush’ of players leaves the starting areas. Yes, in a game that has … Continue reading

Posted in EQ2, MMO design, PvP, Warhammer Online, World of Warcraft | 15 Comments

Mark from Mythic predicts WAR sales, sorta…

From the Warhammer Alliance forum: I wish a Developer would get on and post their guess Wish granted. More than Everquest (at peak) and less than WoW. Mark So between 550,000 and 11 million. It’s a short statement, but still … Continue reading

Posted in Warhammer Online, World of Warcraft | 14 Comments

Not WoW burnout, MMO burnout.

Darren has released Shut Up. We’re Talking #32, and the podcast focuses on Warhammer Online and the recent back and forth debate about the game and its place in MMO land. It’s a great show and well worth a listen. … Continue reading

Posted in Combat Systems, Console Gaming, Dark Age of Camelot, MMO design, Podcast, Warhammer Online, World of Warcraft | 21 Comments