Author Archives: SynCaine

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About SynCaine

Former hardcore raider turned casual gamer.

The side-grind of raiding

Back when Molton Core was the first raid in WoW, Blizzard ‘nerfed’ it by introducing fire resist gear. These days they nerf raids by turning god-mode on for everyone and letting them breeze through the content. Trion also elected to … Continue reading

Posted in MMO design, Rift, World of Warcraft | 10 Comments

How much for a sparklepony with a monocle?

Good summary of the EVE monocle debate over at TAGN, including links to other info and a post from the CCP CEO. I had to dig into my archive to find exactly what I have written about the WoW sparklepony, … Continue reading

Posted in EVE Online, Mass Media, MMO design, Rant, RMT, World of Warcraft | 13 Comments

TL/DR post on accessibility

Accessibility brings content to the players that they previously would have had to make an effort to reach. If the players would rather quit than make the effort to reach the content, what does that say about the content itself?

Posted in Random | 9 Comments

The metrics made me do it!

One of the justifications from Trion concerning nerfing difficulty in Rift was to allow Dungeon Finder groups to complete them. That statement contains a lot of value when broken down, and directly relates back to the topic of accessibility and … Continue reading

Posted in EVE Online, MMO design, Rant, Rift, World of Warcraft | 13 Comments

Rift: -Insert dramatic quitting title here-

Rift patch 1.3 is out, along with the ‘new’ world event. Phase one has, more or less, the same exact daily quests as the previous event. And the one before it. Collect stuff around Sanctum, travel to a zone to … Continue reading

Posted in MMO design, Patch Notes, Rant, Rift | 32 Comments

Knighturn on the iPhone and what I’m playing

Knighturn for the iPhone is a great TBS game with terrible, terrible graphics. I’m actually convinced it’s a social experiment to see just how many people judge a title based on looks alone, as everything BUT how it looks is … Continue reading

Posted in iPhone, League of Legends, Mount and Blade: Warband, Random, Site update | 4 Comments

League of Legends Season One viewing

League of Legends is running its season one championship, viewable here. At one point the stream reached 210k viewers, which sounds like a damn good amount of people. Riot was showing off its new spectator mode, and I must say … Continue reading

Posted in Inquisition Clan, League of Legends, Mass Media, PvP | 12 Comments

‘Accessibility’ killed Rift

Some very perceptive readers have picked up on the fact that Rift has somewhat fallen out of favor with me. It might have been my post about patch 1.2. I did drop a few hints there. Patch 1.2 brought the … Continue reading

Posted in Inquisition Clan, MMO design, Patch Notes, Rant, Rift, World of Warcraft | 42 Comments

Oh how topical

Breaking news: CPP > others. I know, I’m shocked. Literally the first time this has happened, ever. Silly mega-niche hardcore PvP devs and their crazy ideas. Any bets how Bobby ‘borrows’ and screws this up? My bet is “pay to … Continue reading

Posted in EVE Online, MMO design, RMT | 29 Comments

I’d like to pay $100 for M&B: Warband

M&B:Warband continues to dominate my time, and I’m beginning to feel a little bit like a thief. I mean, I picked the game up on a Steam sale for $10, and yet at well over 200+ hours played, I feel … Continue reading

Posted in Mount and Blade: Warband, RMT, Site update | 17 Comments